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Raycast doesn't detect collision with a box collider 2D that has edge ra...
To reproduce : 1. Open project attached by QA 2. Open RayTesting scene 3. Open scene view window and notice that at some points rayc... Read more
Child canvas is being rendered when parent canvas' canvas component is d...
To reproduce: 1. Open user's project, scene CanvasBug 2. Enter play mode 3. In Game view, top left, toggle RootCanvas button Expect... Read more
Adding Canvas component to an object during runtime disables the script ...
To reproduce: 1. Open attached Unity project "Bug Report.zip" 2. Open "Scene" scene 3. Go into Play mode 4. Observe Console Expecte... Read more
Texture2D.ReadPixels() results in image corruption
To reproduce: 1. Open attached Unity project "Vision2.zip" 2. Open "Main" scene 3. Go into Play mode Expected result: Game view sho... Read more
[OSX] Service window has 'White scroll' while loading when using Apple M...
To reproduce: 1. Create a new project 2. Disconnect internet 3. Open services tab 4. While it is loading, scroll to any direction(u... Read more
Memory leak when moving view port camera with hierarchy search active
To reproduce: 1. Create new project in any applicable Unity version 2. in Hierarchy view, search input field, type anything Expecte... Read more
[Collab] Mp3 file with a with a specific name is not pushed to collab fr...
To reproduce: 1. Open project 2. Push to collab Expected: both files will be pushed to collab Actual: only one file is uploaded Re... Read more
'Missing Behavior' component can not be seen or removed from Game Object...
After a script is deleted, it is impossible to see the 'Missing Behavior' component to remove it from game objects it was assigned t... Read more
Setting RenderTexture.active when the script executes in edit mode resul...
To reproduce: 1. Open attached Unity project "TestRenderTexture.zip" 2. Open "Test" scene 3. Try to click on either camera or direct... Read more
Assertion failed: RendererUpdateManager when calling CommandBuffer.DrawR...
Steps to reproduce: 1. Open user attached project 2. Open scene 'asdf' 3. Enter playmode * Console spammed with two assert messages... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Graphics.DrawProcedural doesn't work like in DX11 when used with DX12
- [Quest 2] Running Entities Graphics/BatchRendererGroup under Vulkan results in a frame rate drop compared to OpenGLES 3 and causes Tile Binning to cost more
- Filters dropdown: Window doesn't rescale on items collapse
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode