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Logs still include a Stack Trace after setting Application.SetStackTrace...
How to reproduce: 1. Open tester-attached project (case_1181994-702390-Updated) 2. Open the 'MainScene' 3. Enter Play Mode 4. Open E... Read more
Post-Processing layer's OnPreCull method creates a material every frame
Steps to reproduce: 1. Download attached project 2. Turn on Deep Profiling in the Profiler 3. Enter play mode 4. Pause the game and ... Read more
Memory Profiler snapshots don't open in preview-7 if taken in preview-6
Steps to Reproduce 1. Take a Memory snapshot with the Memory Profiler package version 0.1.0-preview.6 or take the attached snapshot ... Read more
Custom MenuItem only updates the Editor after restart
When creating custom menus priority attribute does not update correctly until the project is restarted. Reimport or a refresh of the... Read more
Quaternion Euler produces imprecise/incorrect/wrong quaternion rotations...
How to reproduce: 1. Open attached project "hyperwheel.zip" and scene "QuaternionBugs" 2. Enter Play mode 3. Observe Console window... Read more
[Mac][Packman] Package list disappears on clicking on Packages when filt...
Package list disappears on changing package view filter from 'All Packages' to 'In project' or vice-a-versa when packman window is n... Read more
[64bit IL2CPP] Marshal.OffsetOf returns incorrect offset
To reproduce: 1. Open the user's attached project using the EnvIronman VM (more information in Edit) 2. Open the SampleScene inside ... Read more
Playmode tint Alpha channel doesn't affect some of the Package managers ...
Steps to reproduce: 1. Create a new project 2. Open Preferences window and lower Playmode tint Alpha channel 3. Open Package Manage... Read more
[HDRP] Banding issues in a simple scene
Reproduction steps: 1) Download and open project 2) Notice banding like in banding.png Further investigation: In HDRP debug Diffus... Read more
[HDRP] Procedural Sky Volume value change has no effect when changing th...
Steps to reproduce: 1. Create a new HDRP Project 2. Import user's attached package "HDRPVolumeBugReport" 3. Open "SampleScene" from ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System