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[UI Builder] Pressing enter after renaming the elements not working in U...
-Pressing enter after renaming the elements not working in UI Builder Hierarchy. -Pressing the Escape(ESC) button is also not workin... Read more
[UI Builder] Blackline appears on Color palette under Border property
Blackline appears on Color palette under Border property. Steps to repro: 1. Create a new Project. 2. Window > UI Toolkit > UI Buil... Read more
Null Reference at TMPro.TMP_InputField.LateUpdate when deselecting an In...
This issue has been resolved. The fix will be included in the next release of the TMP package which is expected to be version 1.5.2... Read more
[DOTS] Entity sometimes doesn't render during playmode
Reproduction steps: 1. Open user attached Project "AtlasUnity" 2. Open "Assets/Scenes/ProductionScene" scene 3. Press Play 4. If the... Read more
Input System not registering multiple inputs
Reproduction steps: 1. Open the user attached project "New Input System" 2. Open the scene "assets/test" 3. Enter Play mode 4. Use b... Read more
[UIToolkit] Buttons located closest to the side don't get focused when g...
How to reproduce: 1. Open the attached '1298017.zip' project 2. Open the 'Focus Tests' Scene (Scenes > Focus Tests) 3. Enter the Pla... Read more
NullReferenceException is thrown when calling Sqlite.dll method that use...
How to reproduce: 1. Open the attached project (case-1295553.zip) 2. Make sure that Burst Compilation is enabled (Jobs -> Burst -> E... Read more
[Android][OpenGL][URP] Depth Values have very low precision in Unity 201...
Steps to reproduce: 1. Open users attached project "GLES3_Depthtest.zip" in 2019.4 2. Build it to Android 3. Notice the Depth Textur... Read more
Input.MousePosition returns Editor's x coordinate instead of Game view's...
How to reproduce: 1. Open the "1298496_Repro" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Drag the "GameObject... Read more
A hard stack overflow happens when raycasting vs a dense mesh in BV4_Pro...
How to reproduce: 1. Open the user's attached "BrokenMeshRepro.zip" project 2. Open the "SampleScene" Scene 3. Drag the mouse on "Br... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CustomStyleProperty can't be retrieved when its value is set in pixels
- Physics.IgnoreCollision method does not work when used on a disabled GameObject
- Empty data buffer gets passed to OnAudioFilterRead when using Video Player
- The Update() method gets called on a disabled script when added and disabled during runtime
- URP Decal instanced rendering breaks and spams warnings when it is enabled at runtime