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0
votes
By Design

[WebGL] UI loses Assembly Reference when building a project with FaceBoo...

uGUI

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Jul 31, 2019

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Version/s: 2019.2.0f2, 2019.3.0a1, 2019.3.0a8

Steps to reproduce: 1. Open users attached project "SpaceShooter2019-30a7.zip" 2. Open "MainMenu" scene 3. Notice the console errors... Read more

0
votes
Won't Fix

[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...

IMGUI

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Aug 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Click on the Scene View to focus it (observe the "UnityEdito... Read more

1
votes
By Design

[Linux] Burst compiler fails when building Windows player

Linux

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Jul 31, 2019

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Version/s: 2018.4.0f1, 2019.1.0b2, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

To reproduce: 1) Create a new project 2) Add a Burst package to project 3) Build a windows player Result: You get errors that Burst... Read more

0
votes
By Design

[Linux] Sticky Keys do not work in the Editor

Linux

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Jul 31, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project 'ctrl_test.zip' 2. Make sure Sticky Keys are on 3. Enter Play mode 4. Press Left Cont... Read more

0
votes
Fixed

Timeline Animation skips sampling when an Animation has a sharp transiti...

Timeline

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Jul 30, 2019

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Version/s: 2019.1.0a11, 2019.1.12f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attached project "ScalingFrameLate.zip" 2. Open "SampleScene" 3. Select "Head" GameObject 4. In th... Read more

0
votes
Fixed

Crashes on Transform::GetPosition when Prefabs connected with Hinge Join...

Scene Management

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Jul 14, 2019

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Version/s: 2018.3.0a1, 2018.3.12f1, 2018.4.0f1

How to reproduce: 1. Open attached project (test.zip) 2. Select both WallRevision and WallRevision (1) at the same time 3. Duplicate... Read more

0
votes
Fixed

[UniversalRP] Superflous log messages are being posted to console after ...

Package: Scriptable Render Pipeline Universal

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Jul 30, 2019

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Version/s: 7.0.0

To reproduce: 1. Create a project using UniversalRP 2. Create a material Expected result: no logs Actual result: A log message is p... Read more

0
votes
Won't Fix

Editor freezes when executing String.EndsWith() method if the String con...

Mono

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Aug 01, 2019

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Version/s: 2017.4.0f1, 2017.4.30f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user's originally attached project 'LocCrashTest' 2. Open 'test' Scene 3. Enter Play mode -- observe the f... Read more

0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

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Aug 01, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip") 2. Select AssetBundle - > Build, notice the m... Read more

10
votes
Won't Fix

Methods with a PostProcessSceneAttribute get called after Awake when ent...

Scene Management

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Jul 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "PostProcessSceneExecutionOrder.zip" project 2. Open "SampleScene" 3. Enter Play mode and ins... Read more

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