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"AutoFill"menu item is presented in "Edit"
*Steps to reproduce:* # Create a 3D project # Go to the "Edit" menu item on the Mac # Observe that the first submenu is "AutoF... Read more
“Revert” and “Apply” buttons are not available after doing changes in Sp...
How to reproduce: 1. Open the user’s attached “GolfRush.zip” project 2. In the Project window, select “adventurer-Sheet.png” (Asse... Read more
"taskkill" command is ignored when the Player is running in Batch mode w...
How to reproduce: 1. Open the “vulkan_repro“ project 2. Navigate to File → Build Settings and press “Build“ 3. Open a cmd in the ... Read more
"MissingReferenceException: The object of type 'UnityEditor.DockArea' ha...
How to reproduce: 1. Open the attached project "Ruined.zip" 2. Double-click on the Game view window tab Expected results: No er... Read more
Search: "Labels" and "Tags" icons don't look neat
*Steps to reproduce:* # Create a project # Go to "Window" -> "Search" -> "New Window" # Click "Toggle Query Builder Mode" # ... Read more
[Error] Undoing added list element in prefab throws an error: Serialized...
*Steps to reproduce:* # Download and open the attached project {*}Serialized List Undo Error.zip{*}. # Open the SampleScene. # O... Read more
Artifacts are visible on meshes when Triplanar normal sampling is used
Reproduction steps: 1. Open the attached “UnityBugTriplanarUVScaling.zip” project 2. Open the “OutdoorsScene” Scene 3. Observe th... Read more
"Localize String Event" Component's "Local Variables" have empty values ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/SampleScene“ Scene 3. In the Hierarchy window, se... Read more
Blend Tree data remains in the Animator Controller when the Motion prope...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/AnimatorController“ Animator Controller 3. Select the ... Read more
”connectedAnchor” is set to 0 when setting “FixedJoint.autoConfigureConn...
How to reproduce: 1. Open the user’s attached “FixedJoint.zip” project 2. Enter Play Mode 3. Observe the 2nd debug text in the Co... Read more
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