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Forward+: Divergence warning in LightCookieInput.hlsl when using cookie
Steps to reproduce: 1. Open the “14.0.3 SG Shader Error” project 2. Select the “New Shader Graph” shader 3. Observe the shader “E... Read more
Position coordinates are ignored when using "Handles.DrawCamera"
How to reproduce: 1. Open the user's attached "Handles DrawCamera Test - 2022.zip" project 2. Enter Play Mode and open Menu > Cust... Read more
Hierarchy doesn't keep the correct order after Undo and Redo commands
How to reproduce: 1. Open the user-attached project “BugTest1” 2. Open the “SampleScene” scene 3. Under the GameObject Root → Child ... Read more
Gizmos are not drawn when loading the different scene in the Play Mode
How to reproduce: 1. Open the attached project “Gizmos” 2. Open the “Scene 1” scene 3. Enter the Play Mode 4. Press the Space ke... Read more
URP CopyDepth process being executed when DepthPriming Mode is enabled
How to reproduce: 1. Open the attached project “DepthPriming” 2. Enable the Frame Debugger 3. Observe the executing processes Expec... Read more
Unity freezes when high RigidBody.addforce force value is used
Reproduction steps: # Open the attached project “Freeze” # Open the scene “Assets/Scenes/SampleScene” # Enter the Play mode # ... Read more
Unity Player freezes when using an HTTP server to download a bundle
Steps to reproduce: 1. Open the attached project “HTTPRepro“ 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Open Window > As... Read more
FontAsset.HasCharacter overloads are missing UTF32 support
Reproduction steps 1. Open the attached user's project "TextMeshPro-UTF32.zip" 2. Observe the compile error: error CS1503: Argum... Read more
[Android] App crash on null pointer dereference when build for Android
Reproduction steps: 1. Open the attached project "ReproProject" 2. Build and run on an Android device 3. *The* app crashes Expected... Read more
[Linux] "OnDeviceChange" event not triggered when Bluetooth controller d...
How to reproduce: 1. Open the user-attached project (InputSystemTest.zip) 2. Build and run the project 3. Connect one of the devi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset