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"Run in background" option causes a dramatic increase in CPU usage
Steps: 1. Create a new project 2. Uncheck the "Run in background" option in "Player Settings -> Resolution and Presentation" 3. Run ... Read more
EventType.mouseUp not fired when the cursor is located outside of the E...
How to reproduce: 1. Open the attached '1275520.zip' project 2. Select the 'BugReport' > 'TestCode' 3. Click and hold the left mouse... Read more
CullingResults.visibleLights returns positive light count while there ar...
CullingResults.visibleLights returns positive light count while there are no visible lights in the camera frustum when oblique camer... Read more
[Android][IL2CPP] Build fails when using linker-flag "--long-plt" in Pro...
Repro steps: 1. Open attached project 2. Make sure IL2CPP is set as the Scripting Backend 3. Attempt to build the project Actual: B... Read more
Devices with Android 10 and Mali GPU crash if using Mali Graphics Analyz...
How to reproduce: 1. Open attached project 2. Build on Android 10 with Mali GPU 3. After application is built it should crash imme... Read more
[Profiler] UI objects are not displayed in the Preview of Profiler's UI ...
How to reproduce: 1. Create a new 3D template project 2. Right-Click on the Hierarchy and create a new UI Image object 3. Open the P... Read more
[Profiler][SRP] UI objects are not displayed and a wrong background is d...
How to reproduce: 1. Create a new URP Template project 2. Create a new scene and add a Canvas with a UI Image 3. Open the Profiler ... Read more
Child GameObject is moved to an active Scene when the child GameObject's...
Child GameObject is moved to an active Scene when setting the child GameObject's parent to null and the current parent GameObject is... Read more
WebGL build crashes when ConcurrentDictionary.Count is called
Reproduction steps: 1. Open the user's attached project 2. Make a WebGL build and run it Reproducible with: 2018.4.27f1, 2019.4.10f... Read more
Objects are rendered in a different order when running the build in batc...
How to reproduce 1. Download the attached project from the Google Drive link 2. Create a standalone (Windows) build in a selected fo... Read more
All about bugs
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