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15
votes
Fixed

'A tree couldn't be loaded because the prefab is missing' error is throw...

Terrain

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Oct 16, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Create a new project 2. Import attached custom package ("case_1191833.unitypackage") 3. Observe Console Expected r... Read more

15
votes
Fixed

Unable to find a corresponding location while using Partial classes/meth...

Mono

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Jan 18, 2019

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Version/s: 2017.4.11f1, 2018.3.0f2, 2018.4.4f1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a7, 2020.1.0a1

Reproduction steps: 1. Open "Test Project.zip" project and "SampleScene" scene 2. Open "TestClass.Partial" in VS 3. In Line 9 add a... Read more

12
votes
Fixed

OnApplicationQuit method is called before Application.wantsToQuit event ...

Scripting

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Jul 06, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open user's attached "quit_test 2019.4.zip" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Exit Play... Read more

18
votes
Fixed

Incorrect offset is set when setting the Pivot for Vertical/Horizontal B...

Visual Effects - Legacy

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Nov 08, 2020

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Version/s: 2018.4, 2020.1.11f1, 2021.1

How to reproduce: 1. Open the attached "1291175_particles.zip" project 2. Open the "SampleScene" Scene 3. Select the "Vertical" Game... Read more

11
votes
Fixed

[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...

Scene Management

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Jun 10, 2019

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Version/s: 2018.3.0b1, 2018.3.8f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1) Open the attached project and the TestScene 2) Select BottomLevelCanvas in the hierarchy and open prefab editor 3) ... Read more

42
votes
Fixed

[HoloLens] Holograms are jittering since Unity 2018

XR SDK

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Aug 07, 2019

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Version/s: 2018.4, 2018.4.6f1

1. What happened When using Unity 2017, holograms are very stable when running an application on the HoloLens. All newer versions (... Read more

41
votes
Fixed

Semaphore.WaitForSignal under Canvas.BuildBatch causes a slow editor in ...

Visual Effects - Legacy

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Aug 21, 2019

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Version/s: 2018.4, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Open the attached project "Temp Project" from the ownCloud link 2. Open "Main Scene" 3. Turn on the Profiler ... Read more

48
votes
Fixed

Freeze or crash with various stack traces when opening a project while c...

Shader System

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Apr 12, 2018

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Version/s: 2017.4.1f1, 2018.4, 2021.1

How to reproduce: 1. Connect to a VPN service 2. Create or open a Unity project Reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1... Read more

53
votes
Active

Calculate Asset Dependency List is very slow during Addressables build w...

Package: Scriptable BuildPipeline

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Feb 10, 2021

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Version/s: 2018.4.28f1, 2019.4.3f1, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more

12
votes
Fixed

"PlayerLoop internal function has been called recursively" error is thro...

Scene Management

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Jun 24, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Open user-submitted project (PlayerLoopRecursively.zip) 2. Open the SampleScene Expected result: no errors are... Read more

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