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0
votes
Fixed

ManagedReferences on a Prefab instance that cannot be applied or reverte...

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Jun 15, 2022

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Version/s: 2021.2.19f1, 2022.1.5f1, 2022.2.0a16

Manually created this case for https://fogbugz.unity3d.com/f/cases/1409175/   Reproduction steps: 1. Open the attached 'My project... Read more

2
votes
Active

Editor crashes occasionally when entering Play Mode due to Recursive Render

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Jun 15, 2022

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Version/s: 2021.2.0a20

Reproduction steps: 1. Open linked Project 2. Delete the NWH folder to clear the Errors 3. Load the Scenes: Map Terrain_0_0 Terrain_... Read more

0
votes
Feature Request

Mesh.AddBlendShapeFrame performance decreases when consecutively adding ...

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Jun 14, 2022

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Version/s: 2019.4.36f1, 2020.3.30f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7, 2023.2.0a1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Open the Profiler (Window -> Analysis -... Read more

1
votes
Duplicate

Scene view performance rapidly drops when the Inspector window is opened...

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Jun 14, 2022

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Version/s: 2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b4, 2022.2.0a2, 2023.2.0a1

How to reproduce: 1. Open the attached "case_1391021" project 2. Open the "MyScene" Scene 3. Open the "Window -> Analysis -> Prof... Read more

1
votes
Active

Crash on Mesh::RecalculateBounds when assigning not enough vertices for ...

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Jun 14, 2022

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Version/s: 2019.4.33f1, 2020.3.24f1, 2021.1.28f1, 2021.2.5f1, 2022.1.0b1, 2023.1.0a16, 2023.2.0a1, 2023.3.0a3, 2024.1.0a1

Reproduction steps: 1. Open user's attached project 2. Press Play Expected result: Editor successfully enters Play Mode Actual... Read more

0
votes
Won't Fix

Planar Reflection Probe always forces objects to be rendered when occlus...

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Jun 14, 2022

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Version/s: 2020.3.27f1, 2021.2.9f1, 2022.2.0a2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/Bugs 3. Go to the Game view and enable the Stats overl... Read more

0
votes
Won't Fix

[XR] Tree Shadows in built in renderer are culled too early at edge of s...

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Jun 14, 2022

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Version/s: 2021.2.0a19

This is a continuation of bug 1234785. The issue was improved but the shadows are still culling too early. I'm closing the other b... Read more

1
votes
Won't Fix

[Culling API] Multiple Assertion failed errors get thrown when Scriptabl...

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Jun 14, 2022

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Version/s: 2020.3.5f1, 2021.2.0a14

How to reproduce: 1. Open the user's attached project 2. Open Assets > ProjectorForLWRP > Test > CullingTest Scene 3. In the Hier... Read more

0
votes
Won't Fix

[Culling API] CullingResults.visibleLights returns positive light count ...

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Jun 14, 2022

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Version/s: 2021.2.0a14, 2023.1.0a16

How to reproduce: 1. Open the attached project 'Spot light culling issue.zip' 2. Open 'SampleScene' Scene 3. Notice that there ar... Read more

0
votes
Fixed

[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...

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Jun 13, 2022

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Version/s: 2021.2.0b16, 2022.1.5f1

Reproduction steps: 1. Open new Unity Project 2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process) 3. Obser... Read more

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