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Editor crashes on BufferD3D11::EndWrite when Hierarchy filter gives zero...
How to reproduce: 1. Open the "repro_project" project 2. Open the "Repro_scene" 3. Type any string that wouldn't give a result in... Read more
XR Plug-in Management times out when trying to update Package Metadata S...
How to reproduce: 1. Open the attached project 2. Wait for the XR Management Window to finish querying the Package Manager for curre... Read more
[particles] Calling SetDirty from a thread causes crashes
PR 35874 caused crashes. Read more
There are shadow artifacts with Point Lights when using high shadow filt...
How to reproduce: 1. Open the attached project "My project.zip" 2. Open Assets/IssueTestScene.unity Expected results: There are... Read more
AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame count i...
How to reproduce: 1. Open the “Frame_Count_Bug” project 2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch Platfor... Read more
An error is thrown when maximizing the Scene/Game view after changing th...
How to reproduce: 1. Create a new project 2. Change the Layout in the Editor by moving and docking windows to different places 3. Cl... Read more
Fullscreen mode: Maximized Window functionality is broken and any built ...
How to reproduce: 1. Create a new project and open its Player settings 2. Under the "Resolution" settings change the "Fullscreen Mod... Read more
[Mac] A new script is not being opened as a different tab when using VSCode
How to reproduce: 1. Create a new Unity Project 2. Make sure VSCode is set as a default text editor 3. Create two scripts 4. Open t... Read more
[Android] Shader Graph with Screen Position Raw Mode node shows Default ...
How to reproduce: 1. Open the attached "1399549_Repro.zip" project 2. Build And Run the "shader" Scene Expected results: The cube i... Read more
Prefab's references are lost when modifying prefab
How to reproduce: 1. Open attached "PrefabReferenceLostRepro.zip" project 2. Go to Assets -> Scenes and open 'SampleScene' 3. Click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A vertical graphical artifact appears on Android Player when clearing Z & Stencil Buffer and running with OpenGLES3 Graphics API
- Player crashes when built with IL2CPP Scripting backend
- TextMeshPro package throws multiple Shader errors when importing TMP Essential Resources
- Package Manager search text field has no validation and leads to Editor freezes
- PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player