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Crash on mono_gc_wbarrier_range_copy when entering the Play Mode
Reproduction steps: 1. Open the attached project “project.zip” 2. Enter the Play Mode Reproducible with: 2020.3.46f1, 2021.3.22... Read more
Screen.resolutions returns resolutions that include the notch area when ...
Reproduction steps: 1. Open the attached “ResolutionRepro” project 2. Go to File > Build Settings 3. Make sure that "Development ... Read more
[UI Builder] NullReferenceException when building custom element tree fr...
Steps to repro: 1. Create a custom *VisualElement* named {*}TestElement{*}, that has a *Label* as a child element. Since I want t... Read more
Object Picker shows package resources when package visibility is disabled
Some packages(modules it seems) still show their resources(textures, meshes etc) even when the package visibility toggle(button with... Read more
"CommandBuffer" warning appears in 2D URP when having a Camera in a Stac...
How to reproduce: 1. Create a new project with a 2D URP template 2. In the Hierarchy window right-click > Camera 3. Select "Camer... Read more
Freeform Light 2D stops working when exiting the Play Mode
Reproduction steps: 1. Open the user's attached project 2. Open Prefab Asset "GameObject" in isolation by pressing the arrow in H... Read more
PlayableGraph does not continue running when setting its TimeUpdateMode ...
How to reproduce: 1. Open the user-attached “Repro.zip” project 2. Enter Play Mode 3. Select the “One Click Trigger Bug” Button i... Read more
[URP] Flickering pixels appear on Google Pixel 4 when switching cameras ...
How to reproduce: 1. Open the user’s attached “URPTest.zip“ project 2. Build and Run for Android 3. In the Scene press the “Cycle... Read more
"Blit material Hidden/Kronnect/Beautify/Beautify uses dest texture as in...
How to reproduce: Open the attached project "kkb1.zip" Expected results: No errors in the Console window Actual results: "Blit ... Read more
Crash on Transform_Get_Custom_PropHasChanged when opening a scene
Reproduction steps: 1. Open the “CrashRepro” project 2. Open the “Assets/Curvy Tests/Core.unity” scene 3. Click Window > General ... Read more
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