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0
votes
By Design

Data type compiles to uint when declaring a struct in a shader

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Dec 14, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.0f1, 2023.1.0a22

Steps to reproduce: 1. Open the “NMShader” project 2. Open the “KeepItReal” shader in Assets/Shaders 3. Observe the code where the s... Read more

1
votes
Fixed

Multiscene lightmaps are swapped when entering the Play Mode for the fir...

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Dec 14, 2022

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Version/s: 2020.3.43f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23, 2023.2.0a1

Reproduction steps: 1. Open the attached project “LightRepro” 2. Unload and Load SampleScene1 via Hierarchy 3. Enter the Play Mo... Read more

1
votes
Fixed

[M1] Glitches and graphical artifacts are appearing when Rendering Path ...

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Dec 15, 2022

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Version/s: 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a24, 2023.2.0a1

Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Observe the Game View ... Read more

0
votes
By Design

Enabling Per Axis Control for HDRP reflection probes sets all Blend Dist...

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May 03, 2023

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Version/s: 2021.3.24f1, 2022.1.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

*Steps to reproduce:* # Open the attached project ([^HDRP-LightingBug01.zip]); # Open the OutdoorsScene; # Select the existing... Read more

1
votes
Fixed

Error "MissingComponentException" is thrown when clicking on Prefab with...

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Dec 16, 2022

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Version/s: 2022.1.23f1, 2022.2.0b15, 2023.1.0a19

How to reproduce: 1. Open the user's attached project "IN_21874" 2. In Assets press -> "Prefabs" -> "Network" -> "Player" prefab ... Read more

0
votes
By Design

[URP] Lights become realtime when copying and instantiating them using I...

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Dec 16, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a21

Reproduction steps: # Open the “InstantiateBugsStripped“ project # Open the “Empty” scene # Enter the Play Mode # Press Window... Read more

0
votes
Fixed

Preview of UV charts for realtime lightmaps fails with console error

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Dec 17, 2022

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Version/s: 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a23

How to reproduce: 1. Open the project “IN_23610” 2. Press Window → Rendering → Lighting 3. Press “Realtime Lightmaps” 4. Open th... Read more

0
votes
Won't Fix

Mouse clicks are not recognised correctly in Game View with Cinemachine ...

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Dec 17, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a20

How to reproduce: 1. Open the attached project “IN_16588” 2. Open the “SampleScene” Scene in Scenes 3. Select “Virtual Camera” GameO... Read more

0
votes
Won't Fix

Hierarchy doesn't keep the correct order after Undo and Redo commands

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Dec 19, 2022

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Version/s: 2022.1.20f1, 2022.2.0a2

How to reproduce: 1. Open the user-attached project “BugTest1” 2. Open the “SampleScene” scene 3. Under the GameObject Root → Child ... Read more

1
votes
By Design

URP CopyDepth process being executed when DepthPriming Mode is enabled

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Dec 19, 2022

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Version/s: 2021.3.12f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19

How to reproduce: 1. Open the attached project “DepthPriming” 2. Enable the Frame Debugger 3. Observe the executing processes Expec... Read more

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