Search Issue Tracker
Editor Play Mode performance drops after expanding Physics component's "...
How to reproduce:1. Open the user attached project (Unity 2021.1.7f1 - FPS drop on Rigidbody2D Info section display.zip)2. Open the ... Read more
Physics2D.SetLayerCollisionMask only affects the row in the 2D collision...
How to reproduce:1. Open the attached project "Physics2D SetLayerCollisionMask Edit Mode Bug.zip"2. Click Bug > Set Mask3. Check ... Read more
Input Fields share input on MacOS builds when using the Kana (Japanese) ...
Reproduction steps:1. Open the "InputField_Test.zip" project attached by the user2. "Build and Run" the project3. Have the "Japanese... Read more
A JPEG image has artifacts that do not appear when loading the Texture w...
How to reproduce:1. Open the attached project "BrokenJPEGTest.zip"2. Click Play3. Observe the two quads in the Game View Expected re... Read more
[UWP] set_selection throws ArgumentOutOfRangeException
How to reproduce:1. Open the attached "Keyboard.zip" project2. Build to UWP3. Open the solution in Visual Studio -> Deploy it to ... Read more
[Post Processing Stack] Changing the Layer of a Post Process Volume earl...
How to reproduce:1. Open the attached project named "PPv2Bugs(2).zip"2. Open either "Case 1 - Early Layer Change" or "Case 2 - Late ... Read more
Mono Scripts in dlls fail to import when reimporting all Assets
Reproduction steps:1. Open the "HighHandHoldem.zip" project attached by the user2. Observe how many Mono Scripts are inside the cont... Read more
[Editor] Editor crashes on deleting MemorySettings Preset.
Once Memory Settings Preset is created from the Memory Settings window then on deleting that preset, Editor gets crashed. Refer atta... Read more
[WebGL][Input System] Pointer position always returns (0, screenHeight) ...
How to reproduce:1. Open the user's attached project2. Select File/Build Settings and switch to WebGL3. Build and Run the SCENE (see... Read more
[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...
Reproduction steps:1. Open the attached user's project "2021.2.zip"2. Build the project for WebGL3. Rotate the view of the object in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Screen.SetResolution immediately applies windowed resolution when switching from Fullscreen to Windowed mode
- Lighting window allows non-cube map texture for Environment Reflections, throwing invalid texture type (2D) error
- Console warning “MismatchingRepositoryProjectMessage” when creating a new Unity Version Control workspace
- [Ubuntu] VFX Graph Enum Value menu stretches across screen when entered long Enum Value
- Unclear warning message in Rendering Debugger about the Play mode Debugger Overlay