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1
votes
Won't Fix

Editor Play Mode performance drops after expanding Physics component's "...

Inspector Framework

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached project (Unity 2021.1.7f1 - FPS drop on Rigidbody2D Info section display.zip) 2. Open th... Read more

0
votes
Fixed

Physics2D.SetLayerCollisionMask only affects the row in the 2D collision...

Physics2D

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "Physics2D SetLayerCollisionMask Edit Mode Bug.zip" 2. Click Bug > Set Mask 3. Check ... Read more

5
votes
Fixed

Input Fields share input on MacOS builds when using the Kana (Japanese) ...

MacOS

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.2, 2022.1

Reproduction steps: 1. Open the "InputField_Test.zip" project attached by the user 2. "Build and Run" the project 3. Have the "Japan... Read more

1
votes
Fixed

A JPEG image has artifacts that do not appear when loading the Texture w...

Texture

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Jun 25, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "BrokenJPEGTest.zip" 2. Click Play 3. Observe the two quads in the Game View Expecte... Read more

2
votes
Fixed

[UWP] set_selection throws ArgumentOutOfRangeException

Universal Windows Platform

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Jun 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "Keyboard.zip" project 2. Build to UWP 3. Open the solution in Visual Studio -> Deploy it to ... Read more

0
votes
Fixed

[Post Processing Stack] Changing the Layer of a Post Process Volume earl...

HD RP

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Jun 25, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project named "PPv2Bugs(2).zip" 2. Open either "Case 1 - Early Layer Change" or "Case 2 - Lat... Read more

1
votes
Fixed

Mono Scripts in dlls fail to import when reimporting all Assets

Asset - Database

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Jun 25, 2021

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Version/s: 2020.2.0b3, 2020.3, 2021.1, 2021.1.5f1, 2021.2, 2022.1

Reproduction steps: 1. Open the "HighHandHoldem.zip" project attached by the user 2. Observe how many Mono Scripts are inside the co... Read more

0
votes
Fixed

[Editor] Editor crashes on deleting MemorySettings Preset.

Asset - Importers

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Jun 25, 2021

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Version/s: 2021.2.0b1, 2022.1.0a1

Once Memory Settings Preset is created from the Memory Settings window then on deleting that preset, Editor gets crashed. Refer atta... Read more

0
votes
Duplicate

[WebGL][Input System] Pointer position always returns (0, screenHeight) ...

WebGL

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Jun 25, 2021

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Version/s: 2021.2.0b1, 2022.1

How to reproduce: 1. Open the user's attached project 2. Select File/Build Settings and switch to WebGL 3. Build and Run the SCENE (... Read more

0
votes
Duplicate

[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...

WebGL

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Jun 25, 2021

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Version/s: 2021.2, 2021.2.0b1, 2022.1

Reproduction steps: 1. Open the attached user's project "2021.2.zip" 2. Build the project for WebGL 3. Rotate the view of the object... Read more

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