Search Issue Tracker

0
votes
Won't Fix

Game not fully displayed in Player when Windows "Scale and layout" is se...

Windows

-

Jun 28, 2021

-

Version/s: 2019.3.0a11, 2019.4, 2020.3, 2021.1, 2021.1.12f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "testDpi.zip" 2. Build the project (File>Build Settings...>Build) 3. In the built exe... Read more

1
votes
Fixed

[VFX] ApplyShader is called when Visual Effect Asset particles are not r...

Visual Effects

-

Jun 27, 2021

-

Version/s: 2020.1.8f1, 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "VFXPerformance.zip" 2. Open "VFX Transparent.unity" Scene 3. Open Profiler window an... Read more

0
votes
By Design

Textures affected by Compute Shaders appear blank in the Inspector window

Texture

-

Jun 27, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "Mutant maker with compute shaders.zip" project 2. Open the "SampleScene" Scene 3. Sel... Read more

1
votes
Won't Fix

Editor Play Mode performance drops after expanding Physics component's "...

Inspector Framework

-

Jun 26, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached project (Unity 2021.1.7f1 - FPS drop on Rigidbody2D Info section display.zip) 2. Open th... Read more

0
votes
Fixed

Physics2D.SetLayerCollisionMask only affects the row in the 2D collision...

Physics2D

-

Jun 26, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "Physics2D SetLayerCollisionMask Edit Mode Bug.zip" 2. Click Bug > Set Mask 3. Check ... Read more

5
votes
Fixed

Input Fields share input on MacOS builds when using the Kana (Japanese) ...

MacOS

-

Jun 26, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.2, 2022.1

Reproduction steps: 1. Open the "InputField_Test.zip" project attached by the user 2. "Build and Run" the project 3. Have the "Japan... Read more

1
votes
Fixed

A JPEG image has artifacts that do not appear when loading the Texture w...

Texture

-

Jun 25, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "BrokenJPEGTest.zip" 2. Click Play 3. Observe the two quads in the Game View Expecte... Read more

2
votes
Fixed

[UWP] set_selection throws ArgumentOutOfRangeException

Universal Windows Platform

-

Jun 25, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "Keyboard.zip" project 2. Build to UWP 3. Open the solution in Visual Studio -> Deploy it to ... Read more

0
votes
Fixed

[Post Processing Stack] Changing the Layer of a Post Process Volume earl...

HD RP

-

Jun 25, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project named "PPv2Bugs(2).zip" 2. Open either "Case 1 - Early Layer Change" or "Case 2 - Lat... Read more

1
votes
Fixed

Mono Scripts in dlls fail to import when reimporting all Assets

Asset - Database

-

Jun 25, 2021

-

Version/s: 2020.2.0b3, 2020.3, 2021.1, 2021.1.5f1, 2021.2, 2022.1

Reproduction steps: 1. Open the "HighHandHoldem.zip" project attached by the user 2. Observe how many Mono Scripts are inside the co... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.