Search Issue Tracker
Texture "Sprite Mode" isn't selected when changing "Texture Type" from "...
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Assets” folder in the Project window 2. Select “image” ... Read more
[URP] After enabling URP Dynamic Resolution the Game View is not rendered
Steps to reproduce: # Download attached project and open in Unity # Open scene SampleScene # Make sure the Game View is active... Read more
Crashes when invoking AStruct callback
Reproduction steps: # Open the attached project “NativeCallbackTest” # Enable IL2CPP (Edit > Project Settings > Player > Configu... Read more
SetMaxImpulse is not evaluated when using it on ArticulationBody
Reproduction steps: 1. Open the “SetMaxImpulseTest” project 2. Open Assets/SetMaxImpulseTest.unity scene 3. Enter the Play Mode ... Read more
Text editing rectangle is offset from its UI Element in UI Builder
Steps to reproduce: 1. Open any project 2. Open Window>UI Toolkit>UI Builder 3. Add a button 4. Increase the size of the button ... Read more
“Recompile And Continue Playing” setting is ignored when the "Auto Refre...
Reproduction steps: 1. Open the “TestRecompileAfterPlaying” Project 2. Open the “Assets/Test.unity” Scene 3. In the top menu open Un... Read more
Pop-up windows are not ordered properly when using VisualElement.add() m...
Reproduction steps: # Open the attached project “UITKbug“ # Go to “Window > App UI > Open Storybook” # In the window “App UI - ... Read more
Spawned GameObject Position is not updated when RigidBody Interpolation ...
Reproduction steps: # Open the attached project “TestProject” # Open “Assets/Scenes/Test.unity” scene # Click the “Assets/Cube... Read more
Canvas is rendered on the top of a URP Rendering Debugger when Canvas So...
How to reproduce: 1. Open the user-attached project “UBug” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Press LeftC... Read more
Box Collider outlines are not affected in the Game view when changing th...
Reproduction steps: 1. Create a new project 2. In the Hierarchy window create a new 3D Object “Cube” 3. Select the newly created ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TransformAccessArray.Add behaves differently when the argument is null and the argument is an int
- [iOS] App crashes when trying to use WebCamTexture depth data on back triple camera
- [Mobile] Only second base Camera out of two base Cameras with priority 1 and -1 is rendered in the Player
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path