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0
votes
Fixed

ShaderLab pragmas are no longer allowed in regular include directives

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Apr 23, 2024

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Version/s: 2021.3.38f1, 2022.3.25f1

*Steps to reproduce:* 1. Create a new Unity project 2. Create a new unlit shader 3. Create an include file with... Read more

1
votes
Fixed

Shader errors are thrown when using Baked GI Node within the Shader Graph

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Apr 22, 2024

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Version/s: 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/Test.shadergraph” Shader Graph editor 3. Observ... Read more

0
votes
Fixed

Component menu elements are duplicated when there are too many MonoBehav...

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Apr 22, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 6000.0.0b16

How to reproduce: 1. Open the “Menu Test 2023“ project 2. Make sure to reimport all assets (Assets > Reimport All) 3. Open the “S... Read more

0
votes
Fixed

Noise Sine Wave Node is flickering when connected to Time Parameter of a...

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Apr 22, 2024

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Version/s: 2023.2.20f1

How to reproduce: 1. Create a new High Definition 3D Project 2. Create a new Shader Graph (Right-click in the Project window -> Cr... Read more

1
votes
Fixed

[TAA][Shader] Shader warnings are being thrown after building High Defin...

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Apr 22, 2024

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Version/s: 2023.2.20f1, 6000.0.0b16

How to reproduce: 1. Create a new High Definition 3D Project 2. Build the Project (File -> Build Settings -> Build) 3. Observe th... Read more

0
votes
Fixed

Incorrect URL is opened when opening Release Notes

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Apr 19, 2024

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Version/s: 6000.0.0b11

Reproduction steps: 1. Open “ReproProject” project 2. Open Release Notes (Help > Release Notes) 3. Observe the URL opened in the ... Read more

0
votes
Fixed

[Player Settings] [Common] [Scripting Compilation] - Update scripting de...

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Apr 18, 2024

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Version/s: 6000.0.0b16

*Steps to reproduce:* 1. Open Files > Build Profiles 2. Create a build profile, make it active (press Switch Profile) 3. Ad... Read more

0
votes
Fixed

[Player Settings] [WebGL] [Rendering] - Texture Compression Format shoul...

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Apr 18, 2024

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Version/s: 6000.0.0b16

*Steps to reproduce:* 1. Open File > Build Profiles 2. Create a new WebGL build profile and add player settings to it 3. Ch... Read more

0
votes
Fixed

Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don'...

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Apr 18, 2024

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Version/s: 2023.2.18f1, 6000.0.0b16

*Steps to reproduce:* # Open any HDRP Project # Navigate to Project Settings > HDRP Global Settings/Graphics (Depending on Strea... Read more

0
votes
Fixed

EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality ...

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Apr 18, 2024

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Version/s: 2022.3.25f1, 6000.0.0b16

How to reproduce: 1. Open the attached “IN-73789” project 2. Open “SampleScene1” and enter Play mode 3. Open the Memory Profiler ... Read more

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