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1
votes
Not Reproducible

[TextMeshPro][Addressables][Android] Large main thread spike on first re...

Mobile

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Jan 24, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.2, 2019.3, 2020.1

Repro steps: 1. Open attached project 2. If building to an android device remove the Oculus XR Plugin package 3. Build and Run on An... Read more

0
votes
Fixed

Window names for package properties is not user-friendly when opened fro...

Packman

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Feb 07, 2020

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Version/s: 2020.1.0a19, 2020.1.0a22

Users can check properties of all the packages in package manager by opening an information window from Assets > Properties. The win... Read more

0
votes
By Design

Multiple instances of property window can be opened from Assets > Proper...

Packman

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Feb 07, 2020

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Version/s: 2020.1.0a19, 2020.1.0a22

Multiple instances of property window can be opened from Assets > Properties. Refer the attached video Steps to reproduce: 1) Creat... Read more

0
votes
Fixed

Timeline window starts lagging when dragging elements if the timeline ob...

Package: Timeline

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Jan 29, 2020

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Version/s: 1.1.0

How to reproduce: 1. Create new project 2. Import the "Timeline_Package.unitypackage" package 3. Open the "ReproScene" (already take... Read more

0
votes
Fixed

Override Controllers are missing their state-to-clip mapping when import...

Asset - Database

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Jan 20, 2020

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Version/s: 2019.3.0a1, 2020.1

How to reproduce: 1. Create a new project 2. Import attached "walkers02 (1).unitypackage" 3. Navigate to "/Assets/Low Poly Animated ... Read more

0
votes
Fixed

[Visual Studio] SyntaxTree namespace cannot be referenced when using 201...

Scripting

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Dec 16, 2019

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Version/s: 2018.4.14f1

How to reproduce: 1. Open the user's attached project ("SyntaxTree.zip") 2. Open the 'Editor\ProjectFileHook.cs' script 3. Notice th... Read more

0
votes
By Design

'PlayerSettings' cannot be found when building on Mobile

Mobile

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Jan 31, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. Build on Android/iOS Expected: the build succeeds Actual: the build fails due ... Read more

0
votes
Won't Fix

Unity Hub mistakes similarly named folder for Hub installation folder wh...

Hub

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Feb 03, 2020

-

Version/s:

Repro steps: 1. Make sure that Unity Hub's installation folder is C:\Program Files\Unity Hub 2. Create another folder, called "Unity... Read more

1
votes
By Design

ArgumentException Getting control position on repaint is thrown when the...

IMGUI

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Feb 05, 2020

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Version/s: 2017.4, 2018.4, 2019.1.3f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "Tree View.zip" 2. In Editor, open TreeView Examples -> Custom Row Heights 3. In Project... Read more

1
votes
Won't Fix

NavMesh.SamplePosition() produces a NavMeshHit with normals always equal...

AI Navigation

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Nov 14, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.3.0b9, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected results: normals logged in console are rea... Read more

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