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6
votes
Fixed

[Linux] Context menu opens on the first connected monitor when the Edito...

Linux

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Nov 23, 2020

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Version/s: 2020.2.0a20, 2021.1, 2021.1.0a6, 2021.2

Reproduction steps: 1. Open a new or an existing project 2. Drag the Editor window to the monitor which is connected second to your ... Read more

0
votes
Duplicate

Components are not shown in the external DLL referencing UnityEngine.UI....

Asset - Database

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Nov 21, 2020

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Version/s: 2019.4, 2019.4.15f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Download the attached project 2. In the project's directory, delete the Library folder 3. Open the downloaded p... Read more

1
votes
Won't Fix

[iOS] Physics.Proccesing is causing performance spikes

--

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Nov 14, 2020

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Version/s: 2018.4.29f1, 2019.4, 2021.1, 2021.2

Reproduction steps: 1. Open project in "Level1.zip" 2. Open Scene "Terrain1_1" 3. Build for iOS and Deploy the application to a devi... Read more

0
votes
Fixed

[macOS] Crash on _ZN21mkldnn_primitive_descD2Ev when using Intel OpenVINO

Progressive Lightmapper

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Nov 10, 2020

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Version/s: 2019.2.0a5, 2019.4, 2019.4.14f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached Project "Unitytest" and load Scene "Main" 2. Enter Play Mode Reproducible with: 2019.2.0a5... Read more

0
votes
Fixed

Titles of the packages in the Package Manager are truncated

UI Toolkit

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Nov 09, 2020

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Version/s: 2020.1.0b14, 2020.1.10f1, 2020.2.0a16, 2021.1, 2021.2

How to reproduce: 1. Set the Scaling in the OS Display settings to 225% 2. Open any project 3. Open Window > Package Manager 4. Obs... Read more

0
votes
Fixed

[VCS] Precheckoutcallback throws an exception on project startup

Version Control

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Nov 09, 2020

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Version/s: 2020.1.8f1, 2020.2, 2020.2.0a12, 2021.1, 2021.2

Reproduction steps: 0. Use one of the Unity versions marked as Reproducible with 1. Connect attached project "pre_checkout_callback_... Read more

0
votes
Postponed

EditorUtility.SaveFilePanel does not return a virtualized path

IMGUI

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Nov 05, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0b9, 2021.1, 2021.2

How to reproduce: 1. Open the attached project ("PathRepr.zip") 2. Load "Sample Scene" 3. Enter Play mode 4. Save the asset 5. Notic... Read more

0
votes
Fixed

[XR SDK] [Oculus] Occlusion glitches when camera is close to the clippin...

XR SDK

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Oct 30, 2020

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Version/s: 2019.4, 2019.4.12f1, 2020.1, 2020.2, 2021.2

Reproduction steps: 1. Open the attached project ("1289059-Repro.zip") 2. Open "SampleScene" scene 3. Move Headset a bit (CenterEyeA... Read more

2
votes
Fixed

[WebGL] Incorrect loading progress is shown in the Player when Build fil...

WebGL

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Oct 28, 2020

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Version/s: 2020.2, 2020.2.0b8, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. In the Publishing Settings, set the Compression Format to "Brotli" (Edit->Project ... Read more

3
votes
Fixed

Base Prefab is referenced in Unity Event when making specific revert on ...

Scene Management

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Oct 26, 2020

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Version/s: 2019.4, 2020.1.10f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "case_1287926.zip" project and Scenes/SampleScene scene 2. In the Hierarchy window, select Pr... Read more