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[OpenGLCore] Crash on nvoglv64.dll when opening a project

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Mar 29, 2024

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Version/s: 2021.3.37f1, 2022.3.22f1, 2023.2.17f1, 6000.0.0b15

Reproduction steps: 1. Open the attached “repro-project“ 2. Observe the silent crash Reproducible with: 2021.3.37f1, 2022.3.22f... Read more

0
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Active

[Android] Particles aren't rendered when the shader "Particle/Standard U...

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Mar 29, 2024

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Version/s: 2021.3.37f1, 2022.3.23f1, 2023.2.17f1, 6000.0.0b14

Reproduction steps: 1. Open the attached project “ReproProject” 2. Build and Run on Android 3. In the app, tap and drag on the s... Read more

0
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Won't Fix

Crash on BurstCompilerService::CompileAsync when opening a specific project

Package: Burst

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Mar 29, 2024

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Version/s: 1.8.11

Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: The project opens Actual result: Editor crashes ... Read more

0
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In Progress

Crash on SerializedProperty:CopyInternalImpl when clicking on a specific...

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Mar 29, 2024

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Version/s: 2022.3.23f1, 2023.2.17f1, 6000.0.0b14

Steps to reproduce: 1. Open the “users attached project” 2. Select the “OcclusionCullingData” asset through the Project Window 3.... Read more

0
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Active

"NullReferenceException" error thrown in the Console after removing a pa...

Package: Entity Component System (ECS)

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Mar 29, 2024

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Version/s: 1.2.0 - Entities, 1.3.X - Entities

Reproduction steps: 1. Open the attached “repro_IN-72399“ project 2. Open the Entities Hierarchy window (“Window → Entities → Hier... Read more

1
votes
Active

The Editor crashes on RaiseException when Baking Probe Volumes

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Mar 29, 2024

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Version/s: 2023.3.0b10, 6000.0.0b14

How to reproduce: 1. Open the “crash“ project 2. Open the “Forest_EnvironmentSample“ scene 3. Navigate to Window → Rendering → L... Read more

1
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Not Reproducible

Addressable Asset Group Custom Build & Load Paths are cleared when in Pl...

Package: Addressables

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Mar 29, 2024

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Version/s: 1.21.20

Reproduction steps: 1. Open the attached project "ReproProject" 2. In the Project Window, navigate to the "Packages/com.edshed.ed... Read more

0
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Active

Classes whose names differ only by capitalization get mixed up by the in...

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Mar 29, 2024

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Version/s: 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select the “Refen... Read more

2
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In Progress

Crash on RevealInFinder when building a project in headless mode

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Mar 29, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2024.1.0a1, 6000.0.0b13

Reproduction steps: 1. Setup a headless Windows machine 2. Setup the “repro” project 3. Run the Editor with: "C:\Program Files\Un... Read more

3
votes
Active

[Mobile] PointerEventData.pointerId is the same when simultaneously rele...

Package: Input System

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Mar 31, 2024

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Version/s: 1.8.1

Steps to reproduce: 1. Open the attached project “TouchTest Latest” 2. Build and Run the project on the device 3. Press the finge... Read more

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