Search Issue Tracker
Cannot change the "Volume" Component's fields through Visual Scripting
How to reproduce: 1. Open the “PostProcessingVolumeVisualScriptingIssue“ project 2. Open the “Post-processVolume” scene 3. Enter ... Read more
“AnalyticsJobs:PhysicsBodiesAnalyticsJob” still gets called in the Edito...
Reproduction steps: 1. Open the attached “AnalyticsJobs” project 2. Open the Preferences window (Edit > Prefrences…) 3. Disable t... Read more
"SGICE002" error is thrown to the Console when a partial struct extends ...
How to reproduce: 1. Open the “DOTSSourceIssue“ project 2. Observe the Console Expected result: No “SGICE002: This error indicates ... Read more
Height Import layer bounds settings are resetting
h3. Description Height Import layer bounds settings are resetting after clicking away from the layer h3. Repro Steps * Open th... Read more
UI Elements get visually broken in the Game View when the Elements are r...
How to reproduce: 1. Open the “UIToolkitTextVisualBug.zip“ project 2. Open the “1-MainMenuScene” scene 3. Enter the Play Mode 4.... Read more
[Android] Particles not rendered in the Player on some Android devices w...
How to reproduce: 1. Open the “IN-71101” project 2. In the Build Settings “Run Device” dropdown, select the desired device 3. Add... Read more
Particles do not move when displayed using the PreviewRenderUtility and ...
How to reproduce: 1. Open the “IN_72115” project 2. Open the “MyParticleSystem“ prefab 3. In the Inspector “Particle System” comp... Read more
The InputSystem "Submit" action is invoked prematurely when the Trigger ...
How to reproduce: 1. Open the “InputSystemUIInputModuleSubmitInteractionFail.zip“ project 2. Open the “SampleScene“ 3. Enter the ... Read more
[RG] Depth Of Field pass execution is failing on DX12 + Deferred which l...
*Steps to reproduce:* 1. Download attached project and open in Unity 2. Open scene Winter_Demo 3. In the Hierarchy, select ... Read more
GUIDPresistentManager reports Loads of Object Missing Errors when specif...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the Preferences window (macOS: Unity > Settings; Windows: Edit > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList
- [HDRP] Text is rendered with artefacts when using STP and resolution scale is set a float value
- [Settings Search] Search results not always matching search term correctly
- Crash on memcpy when opening a project that loads TSS files