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Linux Editor crashes at "__strtod_nan" when entering PlayMode
How to reproduce: 1. Open the user attached project (UnityProject.zip) 2. Open the "Simulation" scene from the "Assets/tds/_Scenes/S... Read more
Mask Interaction doesn't work when using Default-Diffuse material with V...
How to reproduce: 1. Open attached project 2. In Hierarchy select Trail and in Trail Renderer component make sure Mask Interaction i... Read more
Selection outline is wrong when using Mask Interaction
How to reproduce: 1. Open attached project 2. In Hierarchy select Trail, make sure Trail Renderer component Mask Interaction is set ... Read more
Old particles get replaced by new particles when using ParticleSystem.Se...
Reproduction steps: 1. Open the user's project "Debug.zip" 2. Press Play 3. Go to the Scene view 4. In the Hierarchy window select P... Read more
Worldspace canvas is not visible under occlusion culling
Reproduction steps: 1. Download and open the attached "My project.zip" project 2. In the Hierarchy window, select the "Main Camera" ... Read more
[Android] [Mono] CurrentCulture returns 'Invariant Language' instead of ...
How to reproduce: 1. Open the attached project '1376786.zip' 2. Make sure your Android device language is set to English (United Sta... Read more
[2D] Reordering "Sorting Layers" list causes Sprites to reference differ...
How to repro: 1. Open the attached "case_1376779" project 2. Open the "SampleScene" Scene 3. Select the "Square (1)" GameObject in t... Read more
Declared default values of a class are ignored when declaring it in anot...
How to reproduce: 1. Open the user's attached "2021 Empty" project 2. Open the "Test" Scene 3. Select the "Main Camera" GameObject i... Read more
[macOS] Text input lags by one keystroke when inputting text in the Editor
How to reproduce: 1. Open the attached project "bugRepro" 2. In the Project window, right-click the Material "renameMe" and select R... Read more
[Android] Blitting two fullscreen passes does not work on Quest and Android
Reproduction steps: 1. Open the project "Render two fullscreen passes.zip" 2. Observe the view in Game View (StencilPostEffect scene... Read more
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