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Player crash on System.Net.Http.HttpClient when awaiting network response
How to reproduce: 1. Open the attached project from "BugRepro.zip" 2. Disable your internet connection 3. Navigate to "File" -> "Bui... Read more
[Oculus] Dark on Light splash screen does not display correctly on Oculu...
The default splash screen for Android/Quest is Light on Dark, which works as expected. If user goes into the Player settings and swi... Read more
Mesh memory footprint is larger than estimated when profiling with the P...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.... Read more
UI Toolkit Theme Style Sheet doesn't update when it has been changed mor...
Reproduction steps: 1. Open the attached project 2. Open "Assets/Scenes/SampleScene" 3. Enter Play Mode 4. Press on the red UI eleme... Read more
No warnings are thrown when using multiple Shaders with duplicate intern...
How to reproduce: 1. Open the attached project (DuplicateShaderTest.zip) 2. In the Project window, under Assets, select the Material... Read more
ParticleSystem.main.startSizeMultiplier doesn't scale ParticleSystem.mai...
How to reproduce: 1. Open project "case_1377646.zip" 2. Enter "SampleScene" Scene 3. Select GameObject "Particle System" from the Hi... Read more
Only one Canvas is shown on multiple displays when Cameras are disabled
Reproduction steps: 1. Open the project "1377628.zip" 2. Build And Run Expected result: two monitors show different color cubes Act... Read more
Crash when selecting a tab from the Project Settings in Safe Mode
Reproduction steps: 1. Open the attached project "Test_crash" 2. Enter Safe Mode 3. Open Edit -> Project Settings 4. Select one of t... Read more
Analytics API crash at runtime due to code stripping
Reproduction steps: 1. Download and open the attached "samples.zip" project 2. Build and deploy the project to a mobile device 3. Ob... Read more
[WebGL] MSAA effect is not applied in build
How to reproduce: 1. Open attached project ("1384522.zip") 2. Build and Run the SampleScene to WebGL platform Expected result: MSAA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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