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0
votes
Duplicate

[IL2CPP] Type argument of a generic class instance changes when another ...

IL2CPP

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Nov 03, 2021

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Version/s: 2021.2.0b16, 2021.2.0f1, 2022.1.0a12

Reproduction steps: 1. Open attached project "Case_1377927.zip" 2. Build and Run the Scene "SampleScene" 3. Observe the Player.log ... Read more

0
votes
Fixed

Unable to open/upgrade any existing project to 2022.1.0a14 due to licens...

License

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Nov 03, 2021

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Version/s: 2022.1.0a13, 2022.1.0a14

How to reproduce: 1. Create new project 2. Close the project 3. In Hub try to open an existing project again Expected result: Proje... Read more

3
votes
Fixed

[OSX][Editor] DirectoryNotFoundException errors appear when a project is...

MacOS

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Nov 03, 2021

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Version/s: 2020.2.0a8, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a13

How to reproduce: 1. Create a new folder and name it "ąčęėįšųūž" 2. Create a new empty project in the folder 3. Open the Console in ... Read more

0
votes
Fixed

SRP Settings is set to none after changing Always Included Shaders value

Settings Window

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Nov 03, 2021

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Version/s: 2021.2.0a18, 2022.1, 2022.1.0a14

Reproduction steps: 1. Open the attached project ("1377905R.zip") 2. Open the Project Window 3. Select Graphics tab 4. Change any El... Read more

1
votes
Fixed

[MacOS] Editor instantly crashes due to Invalid parameter not satisfying...

MacOS

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Nov 03, 2021

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Version/s: 2022.1.0a14

How to reproduce: 1. Create new project 2. Switch to WebGL platform 3. Hit Build or Build and Run buttons 4. Editor instantly crashe... Read more

0
votes
Fixed

Importing a project from the asset Store doesn't import packages, even i...

Packman

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Nov 03, 2021

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Version/s: 2022.1.0a14

When importing a full project from the Asset store, that has a manifest.json, the new packages are no longer brought into your proje... Read more

5
votes
Fixed

[URP] Motion blur applies on non-moving cameras when using different Vol...

URP Features

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Nov 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user-submitted project 2. Open Game View Tab Expected result: Motion Blur is not applied to either of t... Read more

0
votes
Fixed

OnParticleTrigger() is called before Awake()

Scripting

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Nov 02, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "ParticlesBug.zip" 2. Open "Test Particles" Scene 3. Enter Play mode 4. Pause Play mo... Read more

31
votes
Active

[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...

Web Platform

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Nov 02, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the project from the GitHub repository provided by the user 2. Switch Platform to WebGL in Build Setting... Read more

0
votes
Fixed

Memory Profiler reports wrong Mesh size results when generating it with ...

Profiling

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Nov 02, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "MeshMemoryUsage" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Se... Read more

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