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0
votes
By Design

Api Compatibility Level contains version number for .NET Standard

Mono

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Nov 04, 2021

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Version/s: 2021.2.0b15, 2022.1.0a12, 2022.1.0a14

How to reproduce: 1. Create a new Unity project 2. Open Player settings 3. Other Settings -> Configuration -> Api Compatibility Leve... Read more

0
votes
By Design

Prefab modifications aren't saved when "Auto Save" is enabled

Scene Management

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1c1, 2022.1

Reproduction steps: 1. Open the user's attached "EditGridTest.zip" project 2. Open the "SampleScene" Scene 3. Open the "Test" Prefab... Read more

0
votes
Won't Fix

Multiple Shader Compiler errors are thrown when compiling a Shader

Shader System

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1.27f1, 2021.2, 2022.1

How to reproduce: 1. Open the user-submitted project 2. In the project window, search for and select the shader "VoronoiFragment" 3.... Read more

0
votes
Duplicate

SerializedReference field is not populated when initializing from null w...

UI Toolkit

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Nov 03, 2021

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Version/s: 2022.1, 2022.1.0a13

How to reproduce: 1. Open the user's attached project "NewFeaturesTest.zip" 2. Open the "testScene" Scene 3. In the Hierarchy window... Read more

0
votes
Fixed

On Windows preprocessed Lit.shader file stops mid-line when file size is...

Shader System

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Nov 03, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a13

How to reproduce: 1. Create a new project 2. Install the "High Definition RP" package from the Package Manager (Window > Package Man... Read more

0
votes
Fixed

Redundant for-loop in UnityEditor.Profiling.ModuleEditor.CounterCollector

Profiling

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Nov 03, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0a13, 2022.2

How to reproduce: 1. Open "UnityEditor.Profiling.ModuleEditor.CounterCollector" source code 2. Search "for (int i = 0; i < counters.... Read more

0
votes
Fixed

Possible Regression: EditorApplication.ExecuteMenuItem won't execute a m...

Workspace

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Nov 03, 2021

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Version/s: 2022.1.0a13

Load the attached project. Under the Metacast menu there are two items of note. Toggle will toggle in and out of Metacast mode, and... Read more

0
votes
Fixed

Graphics.CopyTexture is inconsistent when copying Texture2D to ARGB4444 ...

Texture

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Nov 03, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a14, 2022.2

Reproduction steps: 1. Open the attached project 2. Enter Play mode Expected result: Both plane textures are identical Actual resul... Read more

0
votes
Fixed

Profiler's 'Call Stacks' button gets out of sync with PlayerConnection w...

Profiling

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Nov 03, 2021

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Version/s: 2019.4.21f1, 2020.3, 2020.3.7f1, 2021.2.0a1, 2022.1

How to reproduce: 1. Open the attached project '1377934.zip' 2. Open Build Settings and enable Development Build 3. Build and Run on... Read more

0
votes
Fixed

Editor and Player crashes on Build when the built scene contains lists c...

Serialization

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Nov 03, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Build and ... Read more

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