Search Issue Tracker
UnityEditor.CoreModule.pdb supplied with Unity is either corrupted or it...
Reproduction steps: 1. Open a new or an existing project 2. Make sure Rider 2021.1 is selected as the External Script Editor in Pr... Read more
Atlas Cache is inconsistent after disabling Sprite Packer and deleting a...
How to reproduce: 1. Open the user's attached project 2. Build and Run the project (observe that left-side image can't be loaded) 3.... Read more
TrailRenderer.SetPosition will log a Index out of bounds error when inde...
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Select GameObject in the Scene Hierarchy 4. Move it around in ... Read more
Shader.CompileGPUProgram takes more time to execute every time URP setti...
Reproduction steps: 1. Open the user's attached "AssetDatabaseRefreshBug.zip" project 2. Open the Profiler window and switch to Edit... Read more
Depending on the Scene window Camera zoom 2D Tiles become offset vertica...
How to reproduce: 1. Open the attached project named "Case_1335871" 2. Select one of the Tiles from the Tile Palette window 3. Move ... Read more
Linux Editor using Vulkan crashes at " GfxDeviceVK::EnsureValidBackbuffe...
How to reproduce: 1. Open the attached project (1335846.zip) 2. In the menu bar open the "ProBuilder" window by going to: Tools > Pr... Read more
Disabled state of a MonoBehaviour is saved even when the Inspector chec...
Reproduction steps: 1. Open attached project "Enabled.zip" and scene "SampleScene" 2. In Hierarchy window, select "GameObject" 3. I... Read more
Crash on FMOD::ChannelGroup::addGroup when importing MIXER file with FMOD
How to reproduce: 1. Open the attached project from "1335777casefmod.zip" 2. Observe crash Reproducible with: 2021.2.0a16 Not repro... Read more
Packages under V2 lifecycle are incorrectly labeled as 'Pre-Release' or ...
How to reproduce: 1. Open attached project(PackageLabels.zip) 2. Open the Package Manager 3. Note the labels for 'Asset Bundle Brows... Read more
Shader is not updated when updating the .glslinc file when the Shader is...
How to reproduce: 1. Open the attached "1335707_Repro" project with "-force-opengl" command 2. Open the Scene "SampleScene" 3. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes