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SafeArea differs when launched in landscape mode compared to runtime rot...
Reproduction steps: 1. Download and open the attached "TestSafeArea.zip" project 2. Build and deploy the project to iOS 3. Rotate to... Read more
Particles flicker when using GPU Instancing
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to the Game view and press the Play but... Read more
NavMesh obstacles create unpassable lines for NavMesh agents when Voxel ...
Reproduction steps: 1. Open the attached project and open the "NavMeshScene" scene 2. Enter the Play mode 3. Using the Left mouse... Read more
Assert is thrown when Camera.fieldOfView is set to NaN and a Mesh is in ...
Reproduction steps: 1. Open the attached project "Case_1389626" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Conso... Read more
Crash when moving a folder with Prefabs to another folder which contains...
Fatal Error crash when moving a folder with Prefabs to another folder which contains a folder with the same name as a folder with Pr... Read more
Value of horizontal Scrollbars is reset to 0 when scrolling a vertical S...
How to reproduce: 1. Open the user-submitted project and open the scene "bug" (Assets/Scenes/bug.unity) 2. Open the Game view window... Read more
Incremental Snap "Move" Y and Z fields values become different than X fi...
How to reproduce: 1. Open project "IncrementalBug.zip" 2. In the Scene window open the Increment Snapping tool 3. In the Move X fiel... Read more
Unable to modify RWStructuredBuffer elements via indirect dispatch of a ...
Reproduction steps: 1. Open project "dispatch_indirect_bug.zip" 2. Open Scene "TestScene" 3. Enter Play Mode 4. Observe Game view E... Read more
Package Manager takes a long time to refresh when opened for the first t...
How to reproduce: 1. Create and open a new Unity project 2. Open Package Manager (Notice it takes quite some time to refresh) 3. Clo... Read more
System.Net.Mail.SmtpException: 421 4.7.66 TLS 1.0 and 1.1 are not suppor...
Reproduction steps: 1. Open the "SampleScene" Scene in the attached project "TLS_1_2.zip" 2. Enter the Play mode 3. Observe the Cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type