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0
votes
Won't Fix

Clients cannot disconnect with hud keyboard shortcut (X) if input is reg...

Networking

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Jul 01, 2017

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Version/s: 5.6.2p1

Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Open a build instance 4. Press LAN Host in ... Read more

0
votes
Won't Fix

[Android] NullReferenceException when application is built with developm...

Android

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Jun 23, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Download and open attached "bug2.zip" project. 2. Open Build settings, disable Development build option. 3. Build ... Read more

0
votes
Won't Fix

NavMesh Surface components don't take the Transform scale into account

AI Navigation

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Jun 29, 2017

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Version/s: 5.6.1p4

How to reproduce: 1. Open attached project 2. Open scene Main.unity 3. Open the Navigation window 4. Play the scene - Note that on... Read more

0
votes
Won't Fix

Sprite icon preview is defaulted to the base sprite when icons are small

Editor - Other

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Jul 04, 2017

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Version/s: 5.6.2p2

Steps to reproduce: 1. Open Unity 2. Right click in project window 3. Create a few basic sprites - triangle, hexagon etc. 4. In the ... Read more

0
votes
Won't Fix

[Editor] Missing reference exception occurs on deleting particle system

Visual Effects - Legacy

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Jan 18, 2018

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Version/s: 5.6.5p1

Missing reference exception occurs on deleting particle system Steps to Repro: 1. Open attached project or Create a new scene 2. Hi... Read more

0
votes
Won't Fix

Asset Store imports assets for newer versions of Unity into older versio...

Themes

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Sep 27, 2017

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Version/s: 5.6.2f1

How to reproduce: 1. Create a new project in Unity 2017.1.1p4 and open the Asset Store window 2. Search for Standard Assets in the A... Read more

0
votes
Won't Fix

Crash when using ReplacePrefab with ReplacePrefabOptions.Default

Scene Management

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Jul 12, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Open project attached (t1.zip) 2. Open AnimationScene.unity. 3. Select Prefab3PP in the scene. 4. Change any ... Read more

0
votes
Won't Fix

[Android] Setting high texture tiling for devices with Mali-400, Mali-45...

Mobile

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Jun 22, 2017

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Version/s: 5.6.1p3

Reproduction steps: 1) Download and open user's attached project 2) Build and run on an Android device -- Notice that texture is bei... Read more

0
votes
Won't Fix

Changing the build settings' Target Platform causes an immediate platfor...

Deployment Management

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Jul 01, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open any Unity Project 2. File --> Build Settings 3. Change Target Platform Expected result: You should be able to... Read more

0
votes
Won't Fix

[GearVR] GrabPass shader displayed incorrectly when using SinglePass on ...

XR SDK

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Jun 14, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Open user attached project 2. Add device's osig to Plugins/Android/assets 3. Build and run on device -- Observe... Read more

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