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Physics Debug shows every Scene's information when only one Scene is sel...
How to reproduce: 1. Open the user's attached "PhysicsDebuggerRepro" project 2. Open both "SampleScene" and "Subscene" Scenes simult... Read more
Particle trail from the Trails module deforms and twists when the GameOb...
Steps to reproduce: 1. Open the attached project "particletwist.zip" 2. Open Scenes/SampleScene 3. Enter the Play Mode 4. Observe th... Read more
GetScriptingDefineSymbolsForGroup always returns an array with one empty...
How to reproduce it: 1. Open the attached project "ScriptingDefineSymbolsTest.zip" 2. In the Menu bar click on Print Custom Defines ... Read more
HorizontalLayoutGroup fails to position children when entering/leaving P...
Reproduction steps: 1. Open the attached "1350545.zip" project 2. Notice how the red and green Panels are laid out 3. Enter Play Mod... Read more
Build process crashes when building with IL2CPP scripting backend
How to reproduce: 1. Open the attached user project 2. In the Menu bar go to File > Build Settings 3. In the Build Settings window, ... Read more
Cubemap is rendered with major artifacts when opening a project while fo...
Steps to reproduce: 1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub 2. Select t... Read more
Package Manager "In Project" Packages take a while to load initially eve...
Reproduction steps: 1. Create and open a project 2. Open the Package Manager window (Window > Package Manager) Expected result: The... Read more
SwitchActiveBuildTarget does not trigger Platform dependent Script compi...
Reproduction steps: 1. Make sure Library folder is cleaned up before 2. Open the attached "case-1350367" project 3. Make sure target... Read more
[Linux]Key Pad arrows change active window instead of changing the posit...
How to reproduce: 1. Open attached project "KeysAndLayouts.zip" 2. Enter "abc" in a the Search bar 3. Make sure Num Lock is off 4. P... Read more
Shaders imported from Blender break inside Unity
How to reproduce: 1. Open the user's attached project 2. Open the "Eye" Scene 3. Observe the "Eye1 Variant" GameObject and "EyeFromB... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with DirectionalMixedCachedShadows when in an Entities Graphics rendered Subscene
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit