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0
votes
Duplicate

[Android] Build fails when targeting an API level 31 and using custom ma...

Mobile

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Jul 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Create an empty project 2. Switch the Target Platform to Android 3. Set the Target API Level to 31 (Edit -> P... Read more

0
votes
Fixed

Not possible to retrieve LOD from a SubShader

Shader System

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1

There is currently no way to know, which LOD value a given subshader has. This information can be useful for e.g. stripping shader v... Read more

0
votes
Fixed

Embedded packages are not shown as installed in the Package Manager

Packman

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Jul 23, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b4, 2022.1

How to reproduce: 1. Open the attached "PackmanBug.zip" project 2. Open the Package Manager (Window -> Package Manager) 3. Select "I... Read more

0
votes
By Design

Errors when selecting a ScriptableObject asset

Asset - Database

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Jul 23, 2021

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Version/s: 2021.1.0a2, 2021.1.0f1, 2021.2, 2022.2

How to reproduce: 1. Open the attached project "Upgrader Test.zip" 2. Select Assets/Animancer Upgrader v7.0.asset 3. In the dialog b... Read more

0
votes
Won't Fix

[Android] Italic Font Style differs between Editor and devices

Text

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Jul 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce it: 1. Open the attached project "Font Bug.zip" 2. Load the "FontStyleIssues" Scene 3. Open the Game view 4. Build ... Read more

0
votes
Duplicate

Buttons can be Clicked on a different Display than they are seen

uGUI

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Jul 23, 2021

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Version/s: 2020.3, 2020.3.14f1c1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user attached Project 2. Setup Multiple Game Views 3. Press Play 4. Click around in the area where a But... Read more

0
votes
Fixed

Particle system does not Emit until a Fixed Timestep has passed

Visual Effects - Legacy

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.1.7f1, 2021.2, 2022.1

Reproduction steps: 1. Open user attached Project 2. Press Pause 3. Press Play 3. Step frame by frame 4. Exit Play mode 5. Change th... Read more

0
votes
By Design

SetRenderTarget does not correctly display the texture when depthSlice i...

Texture

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Jul 23, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "texarraytest" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Game ... Read more

0
votes
Fixed

Player crashes when script is using a dll that exists multiple times

Build Pipeline

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Jul 23, 2021

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Version/s: 2020.3, 2020.3.14f1, 2021.1, 2021.2

How to reproduce: 1. Open the project from the Google Drive 2. Open "PressAnyButtonToJoin" Scene 3. File > Build Settings 4. Make su... Read more

0
votes
Fixed

Import Progress Bar doesn't refresh when downloading Assets from Cache

Asset - Database

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Jul 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "Accelerator_ProgressBar" project 2. Connect the project to a Cache server (Edit->Proj... Read more

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