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[Backport] The BinaryReader read data to a Span <byte> is always zero
How to reproduce: 1. Open project "ReadToSpan.zip" 2. In the top Menu bar press Test>Test BinaryReader to Span Expected result: No ... Read more
[Backport] NullReference error is thrown when trying to delete an array ...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" 3. Select GameObject "Test" from the Hie... Read more
Total Bake Time shows unrealistically low baking time
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Preferences window (Edit>Preferen... Read more
[Backport] The Rect Transform and the Anchor Preset of a nested Canvas g...
How to reproduce: 1. Open the attached project "case_1374782.zip" 2. Open Scene "SampleScene" 3. In the Hierarchy window drag "inner... Read more
[Backport] [UIR] Vector image rendering ignores target rect position
How to reproduce: 1. Open project "Interface 2.0.zip" 2. Open "Scene" Scene (Assets>Scenes>Scene) 3. Make sure the Game window is op... Read more
[Backport] Editor crashes when playing a video file with 14 audio tracks...
Reproduction steps: 1. Open the attached project ("1371522R.zip") 2. Open the "BetaScene" Scene 3. Enter the Play mode 4. Press B on... Read more
[Backport] Changes in UI Builder are lost when editing a 2D sprite
How to reproduce - Make a change in the UI Builder (such as changing text size/colour) - Click on a 2d sprite and click on the sprit... Read more
Enabling indirect denoising and gaussian AO filter causes bright halos w...
Steps to reproduce: 1. Download and import the attached repro project 2. Open the Scene "SampleScene.unity" 3. In the lighting wind... Read more
[Backport] [WIN 8 KN/N]VideoPlayer inadequate error reporting on errorRe...
How to reproduce: 1. Open the user's project 2. Enter Play Mode Expected result: Microsoft Media Foundation was not found, VideoPla... Read more
[Backport] Particle System is not rendering when CommandBuffer.DrawRende...
How to reproduce: 1. Open attached project "URPBugReport.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Scene or Game v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "block_merge_next" when entering PlayMode in a scene from the "POLYGON War Map - WWI - Low Poly 3D Art by Synty" package
- [Win ARM] URP projects fail to build that have a space in the name
- [Android][OpenGL]Soft Shadows contain artifacts when the OpenGL Graphics API is used
- The particle system prewarm flag is ignored when calling the Start function after the Stop function
- The Scene view flickers when moving around if there are visible Hair Shaders