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2
votes
Fixed

UI Element is sorted behind the parent Canvas when the UI Element is cre...

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May 27, 2022

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Version/s: 2021.1.0a1, 2021.1.28f1, 2021.2.7f1, 2021.3.16f1, 2022.1.0b2, 2023.1.0a1

How to reproduce: 1. Open the user-submitted project 2. In the project window, open the Prefab "Canvas" (Assets/Canvas.prefab) 3.... Read more

0
votes
Fixed

Mapping option is disabled when importing an image as a Point Light Cook...

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May 27, 2022

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Version/s: 2019.4.31f1, 2020.3.20f1, 2021.1.25f1, 2021.2.0b15, 2022.1.0a12

How to reproduce: 1. Open the attached “CookieBug.zip” project 2. In the project window select the “Cookie.png” image in the Asset... Read more

0
votes
Won't Fix

Objects are black after rendering when using CommandBuffer

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May 27, 2022

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Version/s: 2019.4.40f1, 2020.3.35f1, 2021.2.19f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps: 1. Open the attached 'Bug Test' project 2. Open the 'Test' Scene 3. Enter the Play mode Expected result: boxes ... Read more

0
votes
Fixed

Shadows are rendered from one Light source when using two 2D Lights with...

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May 27, 2022

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Version/s: 2021.2.19f1, 2022.1.0b15, 2022.2.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the attached project "URP-Blend Styles.zip" 2. Open the "SampleScene" Scene 3. Select the "MultiplyLight" ... Read more

0
votes
Fixed

Parametric Light Upgrade doesn't dirty Scene so upgrade might not be saved.

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May 27, 2022

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Version/s: 2021.1.9f1, 2021.2.19f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a13, 2023.1.0a1

Parametric lights can be upgraded in 2021.1 and newer. However the upgrade doesn't dirty the scene. If nothing else has changed savi... Read more

2
votes
Fixed

Light 2D doesn't cast shadows when "Shadow Intensity Enable" is enabled ...

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May 27, 2022

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Version/s: 2021.2.13f1, 2022.1.0b9, 2022.2.0b2

How to reproduce: 1. Open the user's attached project "UdcJam20Escape.zip" 2. Open the "SampleScene" Scene 3. Enter the Inspector's ... Read more

0
votes
Won't Fix

[URP] CullingResults contain duplicated Terrain as many as ScriptableRen...

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May 27, 2022

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Version/s: 2019.4.26f1, 2020.3.9f1, 2021.2.0a17, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the user's attached "TerrainBug.zip" project 2. Open the "SampleScene" Scene 3. Select the "JustCallCull" ... Read more

0
votes
Fixed

Terrain shadows are not rendered when zooming out in Scene/Game View wit...

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May 27, 2022

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Version/s: 2021.2.0b7, 2022.1.0a5

Steps to reproduce: 1. Open the attached project "Project.zip" 2. Open Scenes/Test 3. Zoom out in the Scene View 4. Observe the Terr... Read more

16
votes
Fixed

Patches of Terrain lose detail when zoomed in with Orthographic Camera

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May 27, 2022

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Version/s: 2021.2.0f1

Reproduction steps: 1. Open the user's attached project 2. Open "Assets/OrthographicBaseTerrainBug" 3. Enter Play Mode 4. Change the... Read more

0
votes
Active

Excesive GPU memory usage when resizing a window via dragging

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May 25, 2022

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Version/s: 2019.4.24f1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a12, 2022.2.0b1

How to reproduce: 1. Open the attached "Klondike.zip" project 2. Build and run on UWP 3. Choose any corner of the build window -> dr... Read more

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