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0
votes
Won't Fix

Objects are black after rendering when using CommandBuffer

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May 27, 2022

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Version/s: 2019.4.40f1, 2020.3.35f1, 2021.2.19f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps: 1. Open the attached 'Bug Test' project 2. Open the 'Test' Scene 3. Enter the Play mode Expected result: boxes ... Read more

0
votes
Fixed

Shadows are rendered from one Light source when using two 2D Lights with...

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May 27, 2022

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Version/s: 2021.2.19f1, 2022.1.0b15, 2022.2.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the attached project "URP-Blend Styles.zip" 2. Open the "SampleScene" Scene 3. Select the "MultiplyLight" ... Read more

0
votes
Fixed

Parametric Light Upgrade doesn't dirty Scene so upgrade might not be saved.

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May 27, 2022

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Version/s: 2021.1.9f1, 2021.2.19f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a13, 2023.1.0a1

Parametric lights can be upgraded in 2021.1 and newer. However the upgrade doesn't dirty the scene. If nothing else has changed savi... Read more

2
votes
Fixed

Light 2D doesn't cast shadows when "Shadow Intensity Enable" is enabled ...

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May 27, 2022

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Version/s: 2021.2.13f1, 2022.1.0b9, 2022.2.0b2

How to reproduce: 1. Open the user's attached project "UdcJam20Escape.zip" 2. Open the "SampleScene" Scene 3. Enter the Inspector's ... Read more

0
votes
Fixed

Terrain shadows are not rendered when zooming out in Scene/Game View wit...

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May 27, 2022

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Version/s: 2021.2.0b7, 2022.1.0a5

Steps to reproduce: 1. Open the attached project "Project.zip" 2. Open Scenes/Test 3. Zoom out in the Scene View 4. Observe the Terr... Read more

0
votes
Won't Fix

[URP] CullingResults contain duplicated Terrain as many as ScriptableRen...

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May 27, 2022

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Version/s: 2019.4.26f1, 2020.3.9f1, 2021.2.0a17, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the user's attached "TerrainBug.zip" project 2. Open the "SampleScene" Scene 3. Select the "JustCallCull" ... Read more

16
votes
Fixed

Patches of Terrain lose detail when zoomed in with Orthographic Camera

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May 27, 2022

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Version/s: 2021.2.0f1

Reproduction steps: 1. Open the user's attached project 2. Open "Assets/OrthographicBaseTerrainBug" 3. Enter Play Mode 4. Change the... Read more

0
votes
Active

Excesive GPU memory usage when resizing a window via dragging

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May 25, 2022

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Version/s: 2019.4.24f1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a12, 2022.2.0b1

How to reproduce: 1. Open the attached "Klondike.zip" project 2. Build and run on UWP 3. Choose any corner of the build window -> dr... Read more

6
votes
Feature Request

[XR SDK] CameraWorldToScreenPoint returns offset coordinates

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May 25, 2022

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Version/s: 2019.4.19f1, 2020.2.3f1, 2020.3.0f1, 2021.1.0b5, 2021.2.0a4

Reproduction steps: 1. Open the attached project ("1304082.zip") 2. Open the "SampleScene" scene 3. Enter the Play mode 4. Selec... Read more

0
votes
Active

[Oculus][XR] VRAM increases significantly when changing XRSettings.eyeTe...

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May 25, 2022

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Version/s: 2019.4.32f1, 2020.3.21f1, 2021.2.1f1, 2022.1.0a14, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps: 1. Open the attached “VramBug.zip” project 2. Open the “TestScene” Scene 3. Go to "Edit > Player Settings" an... Read more

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