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ArgumentOutOfRangeException: StartIndex cannot be less than zero' is thr...
Reproduction steps: 1. Create a new Unity project 2. Import the attached 'dress_03.fbx' model to the project 3. In the Project windo... Read more
[UIToolkit] Label pushes the text field input out of the window bounds
Reproduction steps: 1. Open the user's attached project 2. Open Tool > Layer Finder 3. Select "Find Unknown Layers" Expected result... Read more
Manual refresh calls PostprocessTexture before script compilation
How to reproduce: 1. Open the "Refresh_Bug.zip" project 2. Make sure "Auto Refresh" is off in the Preferences 3. Delete .meta fil... Read more
New Editor window opens when recompiling scripts
How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Assets/Scripts/Runtime 3. Right-click an... Read more
Compute shader output is wrong on Direct3DX11 Graphics API when using AM...
Reproduction steps: 1. Open the user's attached project 2. Open Test Runner window: Window > General > Test Runner 3. In the Test Ru... Read more
Scripting Define Symbols are deleted after applying changes when Externa...
Reproduction steps: 1. Open the user's attached "Unity 2022.zip" project 2. Go to Edit > Project Settings > Player > (select any pla... Read more
[Linux] "PropertiesGUI() is being called recursively" warning produced w...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Material in Assets (Right-click -> Create -> Materia... Read more
m_IndirectSpecularColor changes when another URP scene is reserialized
Reproduction steps: 1. Open the project "1398073_IndirectColor" 2. Open Assets/Scenes/SampleScene.unity in a text editor 3. Check "m... Read more
[URP][Android]High smoothness material is rendered differently between t...
Reproduction steps: 1. Open the attached project "SimplePlane2020.zip" 2. Enter Play Mode and observe the correctly rendered mater... Read more
[URP] Alpha tested parallax mapping is corrupted in the Scene view when ...
How to reproduce: 1. Open the user's attached "URP12_Bugs.zip" project 2. Move around with the mouse in the Scene view 3. Observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime