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GPU profiling should not have a "Timeline" view
GPU profiling should not have a "Timeline" view Steps to reproduce: 1. open new unity project 2. enter play mode 3. open profiler a... Read more
[VideoPlayer] VP8 videos stop looping after looping it for three times o...
How to reporduce: 1. Open the attached project 2. Build and run Render Texture scene 3. Play video and let it loop Result: after loo... Read more
[VideoPlayer] VP8 videos stop looping after looping it for two times on ...
How to reproduce: 1. Open the attached project 2. Build and run "RenderTexture" scene on device 3. Make sure that VP8 video is playi... Read more
[VideoPlayer] H264 and VP8 all videos are lagging and audio is choppy on...
How to reproduce: 1. Open the attached project 2. Build and run "RenderTexture" scene on device 3. Play the first video and click to... Read more
[VideoPlayer] H264 videos don't loop on Google Galaxy Nexus
How to reproduce: 1. Open the attached project 2. Build and run "RenderTexture" scene on device 3. Play the first video and let it l... Read more
Android Build fails when the latest Android SDK Tools 25.3.1 version is ...
How to reproduce: 1. Update Android SDK Tools to 25.3.1 - In Mac open Android Studio -> Check for updates and update Android Studi... Read more
DrawProcedural doesn't render in single-pass stereo on Metal
Reproduction steps: 1. Open the attached project 2. Go to project settings 3. Make sure that the Stereo Rendering Method is set to "... Read more
[Terrain] Editor crashes when deleting speed tree asset files from proje...
Steps to Repo: 1. Hierarchy > Right-click > 3D Object > Terrain 2. Terrain Component > Paint Trees > Edit Trees > Add Tree 3. Delete... Read more
Collab off project + Collab on project does not respect AutoRefresh Sett...
Title: Collab off project + Collab on project does not respect AutoRefresh Settings prereq: have a collab off project + collab on p... Read more
[Terrain] Editor crashes on removing speed tree asset file used by terrain
Steps to Repo: 1. Right-click > 3D Object > Terrain 2. Terrain Component > Paint Trees > Edit Trees > Add Tree 3. Delete tree asset ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset