Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0a1
Issue ID
911484
Regression
No
GPU profiling should not have a "Timeline" view
GPU profiling should not have a "Timeline" view
Steps to reproduce:
1. open new unity project
2. enter play mode
3. open profiler and add GPU profiling
4. Change form hierarchy to "Timeline"
Expected: it should either not exist or the view should actually show a timeline
- video attached
Tested on: 2017.1.0b6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
This is a duplicate of issue #693558