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[VideoPlayer] H264 low resolution 144p video and audio are out of sync o...
How to reproduce: 1. Open the attached project 2. Build and run project on device 3. H264 144p video will strat playing Result: Vide... Read more
Play animation clip button doesn't work if preview was enabled during pl...
How to reproduce: 1. Open the attached project 2. Make sure Animation window is open 3. Open and Play Sprite_Locomotion scene 4. Sel... Read more
[Chromium] cef crashes on cef_string_userfree_wide_alloc while trying to...
To reproduce: 1. Create new project. 2. Open and reload asset store page (by right clicking on asset store tab). 3. While it's relo... Read more
Error "entry->m_Rect.width == width" gets spammed on object enable
Steps to reproduce: 1) Download and open attached project "repro.zip" 2) Open scene "1" and play it 3) Enable object "Cube (2)" in h... Read more
[iOS][GLES2] One direction texture shift
Reproduction steps: 1. Open the attached project. 2. Select GLES2 graphics API for iOS. 3. Build and run the scene for iOS. 4. Check... Read more
ArgumentException when undoing created keyframes in animation clip asset...
How to reproduce: 1. Open the attached project 2. Make sure Animation and Inspector windows are open 3. Select idle animation from ... Read more
Delete button does not trigger delete function in Hierarchy and Project ...
Reproduction steps: 1. Create new project. 2. Try to delete Main Camera or Directional Light. Expected result: Object will be delet... Read more
Warning appears when undoing creation of timeline which added Playable D...
Reproduction steps: 1. Create new project. 2. Create empty GameObject. 3. Open Timeline windows and create track for selecte object.... Read more
[Windows] Editor starts lagging when object is picked from the Project o...
Steps to reproduce: 1. Create a new project 2. Create material in Project window 3. Create ParticleSystem in the scene, and select i... Read more
Remote profiling Networking should have a warning
Steps to reproduce: 1. open attached project 2. build and run 3. connect host and client together 4. use the profiler in window to c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset