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Re-enabling game object with "Toggle group" loses information about prev...
Steps to reproduce: 1. Open attached project "Test.zip" 2. Go into play mode 3. There are 3 toggles at the top, select a red one (ro... Read more
[Android] App crashes when invoking Java Proxy while the app is in the b...
Repro steps: 1. Open QA attached project "repro_1126040"" 2. Open scene "Sample Scene" 3. Build and Run on Android 4. Press the left... Read more
Error "Destroy may not be called from edit mode! Use DestroyImmediate in...
How to reproduce: 1. Open the attached project "UIToolTip" 2. Click Play 3. Click Play again to exit Play Mode 4. Observe the Conso... Read more
Shaders are always recompiled when the Editor is opened
Reproduction steps: 1. Open the attached “IN-77989“ project 2. Open the “Level_Bionic_Downfall“ scene and observe the Scene view ... Read more
Shader cache is not used when building the Player repeatedly
Reproduction steps: 1. Open the attached “BugReportWireframe.zip“ project 2. Go to “File → Build settings“ 3. Press the arrow on ... Read more
[Android] App installed using APK from app bundle option in Android Stud...
How to reproduce: 1. Create and open a new project 2. Open Build Settings and switch to the Android platform 3. Add Open Scenes to b... Read more
uGUI in Texture2D is different than in the Game view when calling ToText...
How to reproduce: 1. Open the user's attached "EmptyNaniProject.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. P... Read more
Editor crashes after entering the Play Mode when using Unity NetCode
How to reproduce: 1. Open the attached Scene labeled "NetCodeTest" 2. Enter the Play Mode 3. Wait for a few seconds Expected result... Read more
Android Player crashing in FMOD when targetting SDK Level 31
There are no steps for bug reproduction Reproducible with: 2020.3.33f1 Notes: - 3 fixes, which potentially can fix this issue, are... Read more
"Unable to load assets of type" errors appear if Assets have Labels when...
How to reproduce: 1. Open project "AddressablesBug" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Observe the Console window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1