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Player transparency is not working when using URP with Post Processing a...
How to reproduce: 1. Open the user-attached project “OverlayURP” 2. Build And Run the project 3. Open “OBS” and add “Window” or “... Read more
The second set of Gizmos with incorrect Transform is rendered when using...
How to reproduce: 1. Open the attached project “UrpGizmoRendering” 2. Open the “SampleScene” scene 3. Switch to Game View and tur... Read more
Components are flattened in the Inspector when using a custom initializer
How to reproduce: 1. Open the “InspectorOverlappingIssue“ project 2. Open the “Assets/BugReport/BugReportScene.unity” scene 3. In... Read more
[Android] An issue that an app show black screen when it is put into mul...
*Steps to reproduce:* # Create an Emply project and import [this asset|[https://assetstore.unity.com/packages/templates/platformer... Read more
Cursor does not switch back to the custom cursor when the mouse is moved...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build And Run the project (File > Build And Run) 3. Observe t... Read more
[URP] Crash on Camera::ReleaseCameraStackRenderingState when searching i...
How to reproduce: 1. Open the “urp_crash“ project 2. Open the “SampleScene“ 3. In the Hierarchy window’s search bar enter a rando... Read more
Editor.OnEnable is called twice when its InspectorElement is placed insi...
Reproduction steps: 1. Open the attached “InspectorElement.zip” project 2. Open the Test Window (Sheriff->TEST Window) 3. Make su... Read more
[Mobile] Developer Console does not appear when an error is thrown
How to reproduce: 1. Open the attached Project "consoleTest" 3. Open Build Settings and enable Development Build 2. Build and Run... Read more
UI Toolkit Label height is incorrect when "align=justified" is used
Reproduction steps: 1. Open the attached “UI TOOLKIT.zip” project 2. Open the “justified_height_bug.uxml” from the Project Assets ... Read more
The first Panel Settings asset found gets randomly assigned when creatin...
Reproduction steps: 1. Open the attached “UITK Panel Settings Bug Report.zip” project 2. Create a new UI Document (GameObject → UI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
- "NullReferenceException" error thrown in UnityEditor.ObjectListArea when an audio clip is selected in one of two opened Project tabs while the second Project tab is not active/painted