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Won't Fix

Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X

Votes

0

Found in

2021.3.36f1

2022.3.21f1

2023.2.15f1

6000.0.0b11

6000.1.0a7

6000.2.0a1

7000.0.0a1

Issue ID

UUM-67709

Regression

No

Editor.OnEnable is called twice when its InspectorElement is placed inside another InspectorElement

-

Reproduction steps:
1. Open the attached “InspectorElement.zip” project
2. Open the Test Window (Sheriff->TEST Window)
3. Make sure the Scene Window is active
4. In the Test Window click the button labeled "Click"
5. Observe the Console
6. Now make sure the Inspector Window is active instead of the Scene Window
7. In the Test Window click the button labeled "Cleanup" and repeat 4th step
8. Observe the Console

Expected result: On both occasions, the "ChildScriptableEditor.OnEnable" only appears once
Actual result: When the Inspector Window is not active the “ChildScriptableEditor.OnEnable" appears twice

Reproducible with: 2021.3.36f1, 2022.3.21f1, 2023.2.15f1, 6000.0.0b11

Reproducible on: Windows 11
Not reproducible on: no other environment tested

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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