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3
votes
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"Unable to find player assembly" Warning appears when a Sample is Built

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Nov 23, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1

How to reproduce: 1. Create project with Sample "Cinematic Studio" (for example) 2. Run and Build the project 3. Observe Console ... Read more

0
votes
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[Cinemachine] GC Allocation increase when using UpdateTargetCache function

Package: Cinemachine Classic

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Jul 28, 2021

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Version/s: 2.8.0-exp.1

How to reproduce: 1. Open the attached "CinemachineTest.zip" project and Scenes/SampleScene scene 2. Enter the Play mode 3. Open the... Read more

0
votes
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NavMesh path is not taking the direct path when using "width > 0" NavMes...

AI Navigation

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Feb 10, 2022

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Version/s: 2019.4, 2020.3, 2020.3.27f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached “OG NavMesh Test.zip” project 2. Open the “SampleScene” Scene 3. Select the GameObject "Agent... Read more

0
votes
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Lights are not responsive or sometimes don't work in Build when a model ...

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Dec 12, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1

How to reproduce: 1. Open the user’s attached project “IN_19297“ 2. Build And Run 3. Press any key → “SINGLEPLAYER” → “Titanic” → “M... Read more

0
votes
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[Barracuda][Android] ~200ms performance degradation after starting Infer...

Package: Barracuda

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May 27, 2020

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Version/s: 0.7.1

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Press the "StartInference" button Actual: The video stops... Read more

0
votes
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Multiple NullReferenceExceptions are thrown after assigning a Transform ...

Scripting

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May 16, 2022

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Version/s: 2021.3, 2021.3.2f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached 'Project_IK_Issues' project 2. Open the 'SampleScene' 3. Observe the Console Expected resu... Read more

1
votes
Active

WebGL project build fails with "Fatal error in Unity CIL Linker" error w...

Package: Bolt

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Mar 08, 2022

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Version/s: 1.8.0-pre.1

How to reproduce: 1. Open the attached “VisualScriptinWebGL.zip” project 2. Open the “SampleScene” Scene 3. Switch to WebGL platform... Read more

1
votes
Active

Shader Graph Editor Throws Exception When Deleting Custom Function Node

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Mar 27, 2023

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Version/s: 2020.3.46f1

How to reproduce: 1. Download the attached project 2. Open the "New Shader Graph" in the Shader Editor 3. Add a "Custom function"... Read more

0
votes
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Prefabs in the Player are defected by artefacts when containing a Lit Sh...

RP Foundation

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Mar 03, 2022

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Version/s: 2020.3, 2020.3.19, 2021.2

How to reproduce: 1. Open the attached "Lightmap Test" project 2. Build and Run the "SampleScene" Scene Expected result: The genera... Read more

0
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Agent accelerates if blocked by a stationary, non-carved obstacle

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Oct 18, 2022

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Version/s: 2021.3.11f1, 2022.2.0b12, 2023.1.0a15

Steps to reproduce: # Open attached project "AreaTestingAINavigation.zip" and scene "2DScene" # Enter Play Mode # In Game View... Read more

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