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Keywords on Materials and their variants aren't updated until they are r...

Shader System

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Apr 03, 2025

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Version/s: 2022.3.61f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a2

How to reproduce:1. Open the “Material Keyword Reproduction.zip” project2. Open the “SampleScene” scene3. Close all open Scene views... Read more

0
votes
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[Linux] Should not grab hot control with an active capture warning after...

Linux

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Sep 14, 2021

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Version/s: 2021.2.0b7

How to reproduce:1. Create new project2. Add Cube to the Hierarchy3. Drag it into Project view to make a prefab4. Add another Cube a... Read more

1
votes
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Setting a variable in the root selector via an imported USS file in a th...

UI Toolkit Authoring Framework

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Dec 08, 2025

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Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3, 6000.6.0a1

How to reproduce: Open the “ScrollingBug.zip“ project Open the “SampleScene“ Enter Play Mode Scroll in the List view in the Game vie... Read more

0
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Error "The type or namespace name 'RuntimeInspectorNamespace' could not ...

Package: Visual Studio

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Apr 25, 2025

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Version/s: 2.0.20

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/MainScripts/NewMonoBehaviourScript.cs” Script in Vis... Read more

1
votes
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"Awaitable.BackgroundThreadAsync()" method prevents exiting a function s...

Scripting Runtime

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Oct 11, 2024

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Version/s: 6000.0.23f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “AwaitableBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected re... Read more

0
votes
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BuildConfiguration component is shown twice in Inspector when switching ...

Inspector Framework

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Jan 28, 2022

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Version/s: 2020.3, 2020.3.26f1

Reproduction steps:1. Open the attached "1398998Repro.zip" project2. Open Collaborate window (Window > Collaborate)3. In the Proj... Read more

6
votes
Active

[iOS] Chinese text is missing when Chinese font is used

uGUI Controls

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Nov 25, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the ‘FontTest.zip' project2. Open the 'SampleScene’ scene3. Build for iOS4. Open the “Unity-iPhone.xcodepro... Read more

0
votes
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Documentation reference on Pixel Perfect Camera opens link to incorrect ...

Documentation Tooling

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Dec 23, 2024

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Version/s: 6000.0.68f1, 6000.1.0a10, 6000.2.0a1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: In U6.1, create a new 2D URP project. In Hierarchy, Main Camera > Add Component > Pixel Perfect Camera. Cl... Read more

0
votes
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[Android] Application.targetFrameRate changes after locking/unlocking th...

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Sep 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.18f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "FPSbug.zip"2. Build and run to Android device3. Observe the FPS counter in the top ... Read more

0
votes
Active

ArgumentException is thrown when comparing FixedString64Bytes with a Str...

Kernel

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Dec 03, 2025

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Version/s: 6000.4.0b5, 6000.6.0a2

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/test.unity“ Scene3. Enter the Play Mode4. Observe the ... Read more

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