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The preview of the .mp4 file doesn't work
The bug: The preview of the .mp4 file doesn't work Repro steps: 1. Select the video and play it in the preview window (the play but... Read more
t:GUISkin doesn't work
Steps to reproduce : - create a new project - create a new GUIskin - filter after GUIskin and notice that nothing is displayed *no... Read more
Rendering on the water in the sewer demo is all messed up.
Rendering on the water in the sewer demo is all messed up. Repro Steps: 1. Install latest 3.5.4f1 plugin or 4.0.0b5 from latest tr... Read more
Windows reports wrong microphone sampling rates
- create an empty unity project - save the scene - create a game object - create a C# script named 'foo' and... Read more
Adding GUIStyle to Textfield makes it multilined
To reproduce: 1. Create GUI.Textfield 2. Add GUIStyle to it 3. Textfield becomes multilined Read more
Gapless playback has gaps on iOS and Android
To reproduce: 1. Open project busted_gapless_audio_playback_android 2. Run test scene 3. Switch platform to iOS/Android 4. Run test ... Read more
Disabled cogwheel icon in Inspector should be removed
Create a new folder and select it. In the Inspector, the folder has a disabled "Cog Wheel" icon. However, without any other componen... Read more
Inspector breaks when adding some of the Image Effects
- Open the only scene in the attached project - Make sure in your Layout the Inspector is the right-most window - Select the Main Ca... Read more
Newly created label tags not updated in Project Browser
To reproduce: - Open AngryBots demo - Create a new label for an asset in Preview - Go to Project Browser and click on the Label Icon... Read more
Weird looking white line in Profiler window
Open the Profiler window. Notice white line (as indicated in the attached window). This is the same line that is displayed when user... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime