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14
votes
By Design

Incorrect resolutions when reading from the player using Screen.currentR...

MacOS

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9, 2023.3.0a3

Reproduction steps:1. Open the attached project “WrongResolution”2. Go to File > Build Settings3. Make sure that "Development Bui... Read more

15
votes
Duplicate

[iOS] Memory leak in GetPixels and GetPixels32

iOS

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Feb 26, 2015

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Version/s: 4.6.3f1

To Reproduce: 1. Open & deploy the attached project to iOS.2. After run transfer the debug session to instruments profiler.3. Ob... Read more

11
votes
Fixed

Sprite Atlas Override for iOS setting remains disabled when saving its c...

Texture

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Nov 28, 2024

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Version/s: 6000.0.30f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “IN-89845_iOSOverrideIssue.zip“ project2. In the Project window, select the “New Sprite Atla... Read more

14
votes
Fixed

Slow, system-crippling startup of D3D11 players with DisplayPort monitors

Graphics - General

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Jul 06, 2015

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Version/s:

1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection.2) Build a Windows Stan... Read more

27
votes
Fixed

!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key

Input

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May 19, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - import the project attached- open the scene cheat-menu- press play and start typing on the keyboard- notice t... Read more

16
votes
Won't Fix

Coverage.GetStatsFor API shows 0 hits for generic methods

Code Coverage

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Sep 20, 2022

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Version/s: 2021.3.4f1, 2023.2.0a1

Steps to reproduce: Open attached project Enable Code Coverage by pressing Test/Toggle Open Test Runner and run all editor tests Cli... Read more

15
votes
Fixed

[Regression] Crash in GfxDevice::SetRenderTargets caused by GrabPass{} i...

DirectX12

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Jun 15, 2017

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Version/s: 2017.1.0b10

1. Open QA stripped project2. Open scene3. Switch to android or iOS platform-- CRASH Reproduced on: 5.6.1p2, 2017.1.0b6, 2017.1.0b10... Read more

17
votes
Duplicate

AssetBundle Materials are missing keywords in Builds when AssetBundles w...

Shader System

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Jun 01, 2022

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Version/s: 2021.2.18f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a15, 2023.1.0a20

How to reproduce:1. Open the "1428476_Repro" project from GoogleDrive (link in the Edit) in Unity 2019.4.39f12. Build AssetBundle by... Read more

18
votes
Active

Touch doesn't fully press UI buttons when using the new Input System

Package: Input System

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Nov 09, 2021

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Version/s: 1.2.0

Reproduction steps:1. Open the attached project "Touch_build_test"2. Go to File -> Build Settings3. Make sure Development Build i... Read more

14
votes
Won't Fix

[Worker thread] Unity Editor freezes when trying to close it after calli...

Scene Hierarchy

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Oct 16, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1. Download and open the attached project2. Open scene "TestScene"3. Hit play4. Hit play again to stop5. Attempt ... Read more

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