Search Issue Tracker
[iOS] [Input System] EnhancedTouch touches persist when released after t...
How to reproduce: 1. Open the attached project ("InputSystemCheck_ver1_1_0.zip") 2. Open "SampleScene" Scene 3. Build And Run on ... Read more
Physics.Raycast doesn't trigger OnPointer events when mouse cursor is lo...
How to reproduce: 1. Open the user's attached project "FirstPersonTest.zip" 2. In Player Settings change the Active Input Handling t... Read more
Input Events are not raised when the Editor is frozen
How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Enter Play mode 4. Press the "L" key 20 times u... Read more
On-Screen Stick jitters when used with Player Input component with auto-...
Reproduction steps: 1. Open user-submitted project 2. Enter Play Mode 3. Left-click and hold on the white square in the bottom-le... Read more
[Windows] Crash on InputDeviceIOCTL with DS4 + Strike Pack Eliminator
Reproduction steps: 1. Create a new project 2. Install the Input System package using the Package Manager 3. Connect a PS4 Controlle... Read more
"NotSupportedException: Control count per binding cannot exceed byte.Max...
Reproduction steps: 1. Open the attached "1369643.zip" project 2. Open the "SampleScene" Scene 3. Select the "Event System" Game Obj... Read more
[Input System] Names of InputAction and InputActionMap not shown in Insp...
Reproduction steps: 1. Open the attached project 2. Open "SampleScene" Scene 3. Open TestInput.cs 4. Select Cube object in the ... Read more
A buttons with a modifier action is called when pressing the button with...
How to reproduce: 1. Open the attached "1315871.zip" project 2. Build And Run the project 3. Press and hold "1" on the keyboard 4. R... Read more
[WebGL][NewInputSystem] UI is not interactable when Input Update Mode is...
How to reproduce: 1. Open the user's project "My projectinputsys.zip" 2. Build and Run for WebGL 3. Try pressing any button in the P... Read more
[WebGL] Return key is captured as the string "Enter" when using Keyboard...
Reproduction steps: 1. Open the attached project "unity-webgl-enter-bug.zip" 2. Build and Run the Scene "SampleScene" with WebGL 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link
- Unity auto-generates code it can't compile when classes are renamed
- Terrain's "Grass Tint" Color picker has Alpha 0 by default