Search Issue Tracker
[XR Management] Magic Leap Manifest settings window appears blank and Di...
Magic Leap Manifest settings window appears blank and DirectoryNotFoundException is thrown on clicking the manifest settings tab und... Read more
Scene view is gray, raises errors after adding HD Raytracing Environment...
How to reproduce:1. Open the "raytracing_error" Scene in the attached "Unity_DXR_Test-master.zip" Project2. Attach "HD Raytracing En... Read more
[Improved Prefabs] Scriptable Objects lose connection to Prefab Variants...
For this particular project, the Game Designer was working on MacOS and the Developer was on Win 10.- They collaborate via Git- The ... Read more
[XR][URP] Rendering into RenderTexture with Single Pass Instanced render...
Steps to reproduce:1. Download attached project and open "Testing" scene2. Make sure VR is enabled and Render mode set to Single Pas... Read more
Root Prefab is removed from Prefab hierarchy when replacing a Prefab Var...
How to reproduce:1. Open the attached project "1196074.zip"2. Drag the Replacer GameObject on to Root Variant Prefab and select Repl... Read more
Mouse GetAxis() and GetAxisRaw() inputs are ignored when ODBC is establi...
Steps to reproduce:1. Open the attached project (case_1201224-UnityEngineInputBug.zip)2. Enter Play mode3. Use the scroll wheel to m... Read more
Prefabs have their Y position displayed incorrectly when they are Instan...
Steps to reproduce:1. Open user's attached project "StylizedPrototype1.zip"2. Open "OwnPrototypeTry2" scene3. Click Play.4. Move to ... Read more
Light is not rendered if its range indicator is outside of Camera's Fiel...
Reproduction steps:1. Create a new HDRP template project2. Create a new Area Light and change its Shape to Tube/Rectangle3. Make sur... Read more
GameObject Gizmo axis are glitchy when SceneView AlignViewToObject is ca...
To reproduce:1. Open attached project ("case_1200632.zip")2. From Hierarchy window select "Cube" GameObject3. In the Inspector windo... Read more
PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...
Steps to reproduce:1. Open the project attached by the user2. Open "NativeArrayTestScene"3. Enter Play mode4. Observe the console Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on tlsf_free when triggering a call to FontEngine.LoadFontFace for the default Editor font while Glyphs are being generated
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- Reflection probe not applied when viewing objects up close at certain angles with "Forward+" Rendering Path
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
- Text "Outline Width" is not shown in the Text Property Preview window in UI Builder when the Text Size is smaller than 19px