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0
votes
Postponed

Moving MonoBehaviour to Assembly breaks Event Listener when a method has...

Scripting

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Mar 31, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.4f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. In the Hierarchy select Canvas > Button 4. Observe th... Read more

0
votes
Fixed

Canvas Group Interactable flag is applied to the GameObject when the Can...

IMGUI

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Mar 24, 2021

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Version/s: 2018.4, 2018.4.11f1, 2019.4, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached '1324097.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select Canvas > Button 4. In ... Read more

0
votes
Fixed

[iOS] Game View Aspect Ratio dropdown includes no longer supported devices

Mobile

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Mar 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Steps to reproduce: 1. Create a new project or open an existing one 2. Switch build target to iOS 3. Navigate to Game View 4. Click ... Read more

0
votes
Duplicate

[URP] Using the URP template results with clearable "NotSupportedExcepti...

Package: Scriptable Render Pipeline Universal

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Mar 29, 2021

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Version/s: 12.0.0

How to reproduce: 1. Create a new project with a URP template 2. Open the Console window Expected result: No errors are seen in the... Read more

0
votes
Won't Fix

Cache.expirationDelay does not remove expired Asset Bundles from the cac...

Package: Build Pipeline - Addressables

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Apr 01, 2021

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Version/s: 1.17.13

1. Open the newest attached project "case_1311746-982799_expirationDelay.zip" 2. Switch platform to WebGL 3. In the Addressable Grou... Read more

2
votes
Not Reproducible

[Android] Application.systemLanguage returns invalid language when at le...

Mobile

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Mar 24, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project "1324073.zip" 2. Build and install on Android 3. Change the system lan... Read more

0
votes
Third Party Issue

[IL2CPP][Mobile] Unity.IL2CPP.Building.BuilderFailedException when build...

IL2CPP

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Mar 16, 2021

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Version/s: 2018.4, 2019.4, 2020.2.0f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project 2. Build on Android Expected result: project is built successfully Actual result... Read more

0
votes
By Design

ScalableBufferManager affects Cameras when they have dynamic resolution ...

uGUI

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Feb 26, 2021

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Version/s: 2019.4, 2019.4.20f1, 2021.1, 2021.2

Steps to reproduce: 1. Open the user's attached project "BugReportScalableFrameBuffer.zip" 2. Open SampleScene 3. Build Android vers... Read more

0
votes
Fixed

Incorrect triangle counts reported to FrameStats when using DrawProcedural

FrameDebugger

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Feb 08, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project ("Case_1325272_2021.2.zip") 2. Turn on the Statistics window: Game window > Stats 3... Read more

0
votes
Fixed

[IL2CPP] Build does not load embedded resource when merged using ILRepack

IL2CPP

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Mar 23, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project ("1323772R.zip") 2. Open the "SampleScene" scene 3. Make sure Scripting Backend is ... Read more

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