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[Backport] [XR SDK] [HDRP] XRSettings.gameViewRenderMode does not change...
Reproduction steps:1. Open the attached project ("Set-VR-Game-View.zip")2. Open "SampleScene" scene3. Enter Play mode4. Press F12 (C... Read more
[Backport] Stepped keys in ".fbx" asset do not always have the correct a...
Reproduction steps:1. Create a new Unity project and open it2. Import attached "1322543Test.fbx" asset to your project3. Select this... Read more
Prefab's thumbnail gets reverted to one without reflection when reimport...
How to reproduce:1. Open the user's attached project "My project.zip"2. Open the "GetPreview" window from "Tools" > "Get Preview.... Read more
[Backport] [MacOS] Editor doesn't show unsaved changes pop up if editor ...
Steps to reproduce: 1. Open attached project2. Open window by clicking Test > SaveChangesWindow3. Click Set Unsaved4. Minimize Sa... Read more
[Backport] Remove confusing message from Package Inspector window `This ...
Description:Confusing message from Package Inspector window `This package and all its assets will be... ` Reproduction steps:1. In t... Read more
[Backport] UI Components cause GC Allocation when enabled
Reproduction steps:1. Open users attached project2. Select File/Build and Run3. Select Window/Analysis/Profiler and set Player as a ... Read more
[Backport] [ParticleSystemForce] Errors are thrown on accessing Preset w...
When ParticleSystemForce object is deleted then on accessing its Preset when Editor is in play mode throws errors in the console. Re... Read more
[Backport] [VideoPlayer] Buffer overflow warnings when we start playing ...
How to reproduce:1. Open the attached project2. Open and play Far Plane scene. Video will start playing3. Press "PlaybackSpeed" butt... Read more
The Editor crashes on exit when using Graphics.RenderMesh()
Reproduction steps:1. Open the user's attached project2. Open Assets\Scenes\RenderMeshTest.unity3. Close Unity Editor Expected resul... Read more
Platform Effector 2D Component's disabled "Use Side Friction" property d...
Reproduction steps:1. Open the attached project2. Open the "SampleScene.unity" Scene located in "/Assets/Scenes/" in the Project win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component