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Fixed

Fixed in 1.0.9

Votes

0

Found in [Package]

1.0.7

Issue ID

BEHAVB-228

Regression

Yes

Duplicating event node does not preserve the values

Package: Unity Behavior

-

*Steps to reproduce:*
# Download and open the attached project "Behavior Event Duplicate Issue.zip"
# Open the "Behavior Graph" asset
# Duplicate the send event message node

*Actual results:* The values of the duplicated node are A, A, and Self, but when you focus out of the window, it is A, A, and None

*Expected results:* The values of the duplicated node are B, B, and Self, and when you focus out of the window, it is also B, B, and Self

*Reproducible with versions:* 
1.0.7
1.0.3

*Not reproducible with versions:* 
1.0.2

*Tested on (OS):* MacOS

*Notes:*
* Brought up in Discussions forum [here|https://discussions.unity.com/t/15-minor-issues-of-behavior-graph/1590578

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