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17
votes
Fixed

Some lit Shaders are having huge count of variants which leads to projec...

Package: Scriptable Render Pipeline Universal

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Nov 05, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open the user's attached "GLTFSizeRepo" project2. Select any ShaderGraph from "Packages -> glTFast -> Runt... Read more

20
votes
Fixed

[URP] Preview of Assets do not show in the Project window

Package: Scriptable Render Pipeline Universal

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Jul 06, 2021

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Version/s: 2021.2.0b1, 2022.1, 2022.1.0a1

How to reproduce:1. Create a new URP Template project2. On Project View search "t:Material"3. Drag the slider on ProjectView to maxi... Read more

1
votes
By Design

URP package does not provide the base project creation scene as a Scene ...

Package: Scriptable Render Pipeline Universal

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Oct 22, 2020

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Version/s: 2020.2.0b9, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new URP project2. Click File > New Scene3. Observe the available scene Templates Expected result: Th... Read more

3
votes
Fixed

[2D][URP] ShadowCaster2D generates about 1.8 KB of Garbage every frame i...

Package: Scriptable Render Pipeline Universal

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Jan 06, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project named "Case_1304158"2. Open the SampleScene3. Open the Profiler Window and Enter Play ... Read more

0
votes
Third Party Issue

[iOS] Real-time shadows are not rendered on iOS 13 device

Package: Scriptable Render Pipeline Universal

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Feb 04, 2021

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Version/s: 2021.1.0a1, 2021.1.0b4, 2021.2.0a4

Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device3) Observe: No real-time shado... Read more

0
votes
Fixed

ShaderProperty "ProjectionParams.x" is being changed to "-1" when enabli...

Package: Scriptable Render Pipeline Universal

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Mar 21, 2022

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Version/s: 2021.2, 2021.2.15f1, 2021.3, 2022.1

How to reproduce:1. Open project "My project.zip"2. In the Hierarchy window select "Camera" GameObject3. In the Inspector window tur... Read more

0
votes
Fixed

[Universal RP] ScriptableRenderPass.Configure method takes up to 20-80% ...

Package: Scriptable Render Pipeline Universal

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Apr 06, 2022

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Version/s: 2020.3, 2020.3.9f1, 2021.2

How to reproduce:1. Open the attached "case_1417754" project2. Enter the Play Mode in the "SampleScene" Scene3. Open the "Window -&g... Read more

0
votes
By Design

Disabling Gizmos in Game view while in Play mode causes flickering in VR

Package: Scriptable Render Pipeline Universal

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Feb 09, 2022

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Version/s: 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached "PiratesQuest.zip" project2. Enter the Play mode3. Wait until the Scene loads and wat... Read more

1
votes
Fixed

[URP] Alpha blend is incorrect for Sprite-Lit-Default Shader when using ...

Package: Scriptable Render Pipeline Universal

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Apr 23, 2021

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Version/s: 2021.1.0b12, 2021.1.4f1, 2021.2

How to reproduce:1. Open the user's attached "2DAlphaEdges.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe t... Read more

2
votes
Fixed

[URP] UniversalRenderPipeline.RenderSingleCamera method doesn't render U...

Package: Scriptable Render Pipeline Universal

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Jun 22, 2021

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Version/s: 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce it:1. Open the user's attached project "URP Reflective.zip"2. Load the "Mirror" scene from Assets > AkilliMum &g... Read more

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