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Some lit Shaders are having huge count of variants which leads to projec...
How to reproduce:1. Open the user's attached "GLTFSizeRepo" project2. Select any ShaderGraph from "Packages -> glTFast -> Runt... Read more
[URP] Preview of Assets do not show in the Project window
How to reproduce:1. Create a new URP Template project2. On Project View search "t:Material"3. Drag the slider on ProjectView to maxi... Read more
URP package does not provide the base project creation scene as a Scene ...
How to reproduce:1. Create a new URP project2. Click File > New Scene3. Observe the available scene Templates Expected result: Th... Read more
[2D][URP] ShadowCaster2D generates about 1.8 KB of Garbage every frame i...
How to reproduce:1. Open the attached project named "Case_1304158"2. Open the SampleScene3. Open the Profiler Window and Enter Play ... Read more
[iOS] Real-time shadows are not rendered on iOS 13 device
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device3) Observe: No real-time shado... Read more
ShaderProperty "ProjectionParams.x" is being changed to "-1" when enabli...
How to reproduce:1. Open project "My project.zip"2. In the Hierarchy window select "Camera" GameObject3. In the Inspector window tur... Read more
[Universal RP] ScriptableRenderPass.Configure method takes up to 20-80% ...
How to reproduce:1. Open the attached "case_1417754" project2. Enter the Play Mode in the "SampleScene" Scene3. Open the "Window -&g... Read more
Disabling Gizmos in Game view while in Play mode causes flickering in VR
Reproduction steps:1. Open the user's attached "PiratesQuest.zip" project2. Enter the Play mode3. Wait until the Scene loads and wat... Read more
[URP] Alpha blend is incorrect for Sprite-Lit-Default Shader when using ...
How to reproduce:1. Open the user's attached "2DAlphaEdges.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe t... Read more
[URP] UniversalRenderPipeline.RenderSingleCamera method doesn't render U...
How to reproduce it:1. Open the user's attached project "URP Reflective.zip"2. Load the "Mirror" scene from Assets > AkilliMum &g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved