Search Issue Tracker
Fixed
Votes
0
Found in [Package]
3.0.3 preview.4
Issue ID
1162859
Regression
Yes
[D3D12] Editor crashes on trying to create a 2d texture using Progrid
Editor crashes on trying to create a 2d texture using Progrid. This occurs only on D3D12 graphics API. Refer the attached video
Steps to reproduce:
1) Create a new project.
2) Player settings> Other > Switch Graphics API to D3D12 at top.
2) Window > Package Manager > Advanced > Show preview packages
3) Install Progrid.
4) Tools Menu > Progrid Window.
5) Click the eye icon to enable it
If icon is already enabled, click twice: first to disable icon then again to enable it.
Actual result: Unity Editor crashes while creating a 2d texture
Expected result: 2D texture is created.
Occurring on: 2019.3.0a6, 2019.2.0b6, 2019.1.0f2
Working fine on: 2018.3.9f1
Note: Progrid throws errors on 2019.1 on alpha and beta previous versions.
Environment: Only on Windows
Crash log:
================================================
d3d12: failed to create 2D texture id=967 w=4 h=4 mips=1 d3dfmt=28 [0x887a0005]
Crash!!!
================================================
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment