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Won't Fix
Votes
0
Found in [Package]
preview.6 - 3.0.3
Issue ID
1231505
Regression
No
2D Colliders do not snap to the grid when moving them in the Scene window with ProGrids snapping enabled
How to reproduce:
1. Open the attached 'project-1231505.zip' project
2. Select 'Sprite' sprite in the Hierarchy window
3. Move the sprite slowly in the Scene window and observe the collider
Expected result: collider does not move freely and snaps to the grid
Actual result: collider moves freely and does not snap to the grid
Reproducible with: 2018.4.20f1 (preview - 3.0.1, preview.6 - 3.0.3), 2019.3.8f1, 2020.1.0b4, 2020.2.0a5 (preview.4 - 3.0.3, preview.6 - 3.0.3)
Could not test with: 2017.4.38f1 (Package Manager not available)
Notes:
1) Seems to happen with all 2D Colliders
2) Upon re-selecting the object, the collider moves to the right position (snaps to the grid)
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Resolution Note:
ProGrids functionalities are mostly integrated in recent versions of Unity now. Not much effort would be deploy to support ProGrid package minor bugs.