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12
votes
Won't Fix

Mouse position does not match in-game mouse position in WebGL builds whe...

WebGL

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Jun 10, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1161544-SimpleDemoProject.zip")2. Open the repro scene ("SampleScene")3. Build ... Read more

31
votes
Fixed

[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...

WebGL

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1179945-DateTimeBug.zip")2. Open the repro scene ("SampleScene")3. Enter play m... Read more

14
votes
Fixed

[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...

WebGL

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Jan 24, 2019

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package"2. Add "mobile/Bumped Di... Read more

17
votes
Duplicate

[WebGL] Failed to decompress data for the AssetBundle using specific ogg...

WebGL

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May 02, 2018

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Version/s: 2017.3.0a3, 2017.4.1f1

Reproduction steps:1. Open the attached project.2. Build and run on WebGL.3. Click "LoadFromMemory-OK" button.4. Open a web console.... Read more

15
votes
Fixed

[WebGL] Audio sources are not looping when played using PlayScheduled

WebGL

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May 18, 2017

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Version/s: 5.6.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1199920-Unity-bugs.zip")2. Open the repro scene ("WebGLPlayScheduledLoopBug")3.... Read more

0
votes
Fixed

[WebGL] "Screen position out of view frustum" error is thrown when using...

WebGL

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Mar 27, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case-1141232-WebGL Visibility.zip")2. Build for WebGL platform (with "Fail" scene at... Read more

0
votes
Won't Fix

[WebGL] Input.getAxis() output gets stuck on min/max value when the buil...

WebGL

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Oct 02, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project ("case_1086987-WebTest-Proj")2. Build a WebGL build and run it3. Try moving the cube aroun... Read more

0
votes
By Design

[WebGL][.NET 4.x] String.IndexOf(String,StringComparison) method in Buil...

WebGL

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Nov 30, 2019

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Version/s: 2017.4, 2018.4.10f1, 2020.1

How to reproduce:1. Open attached project ("WebGLRePro.zip")2. Open Player Settings (File->Build Settings->Player Settings...)... Read more

0
votes
Fixed

[WebGL]CPU usage by AudioSource.Update increases when audio clips are pl...

WebGL

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Nov 16, 2018

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Version/s: 2017.4.0f1, 2017.4.15f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open attached project ("ChromeAudioSource")2. Open "Main" scene3. Switch to WebGL platform4. Build and Run the devel... Read more

0
votes
Won't Fix

[WebGL] Texture is missing when Graphics.Blit() method is called for a s...

WebGL

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May 25, 2020

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Version/s: 2017.4, 2018.4.9f1, 2020.2

How to reproduce:1. Open user's attached 'Project.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Observe that three tex... Read more

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